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Thread: Sonic the Hedgehog Remake announced - 60fps goodness using the retro engine

  1. #136
    Master of Shinobi MrSega's Avatar
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    Quote Originally Posted by TrekkiesUnite118 View Post
    They are cut off because that's still less than what the Arcade runs at. The Arcade games run at 384x224.

    And the PS1 versions don't run at 384x224 either. They just use smaller sprites.




    It depends on the game. There are games that run at 240p, and there are games that run at 480i/p. There are also games that switch between both.
    What are some of the games that run 480i?
    SEGA is the Messiah of Console Gaming.


    In July 2013, Exactly 164 months after Dreamcast launched, something BIG will happen at SEGA. Which is "ORBI" the world.

    All the NAYSAYERS will be silenced forever when Orbi get's its "Notice of Allowance".


    http://trademarks.justia.com/855/17/orbi-85517235.html The Beginning. Officially published in the OG:



    http://trademarks.justia.com/855/17/orbi-85517210.html July 2013. To the City and the World.

  2. #137
    YM3438 Master! ESWAT Veteran evildragon's Avatar
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    Tekken 3, on the PS1, runs at 480i.

    I can verify that even the demo runs at 480i, because on my old 70's Samsung TV, it's very easy to spot interlacing or non interlacing.
    Customized Sega Genesis Model 1 - VA3. Energy efficient with buck converters instead of LM7805's.


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    Hero of Algol TrekkiesUnite118's Avatar
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    Quote Originally Posted by MrSega View Post
    What are some of the games that run 480i?
    Virtua Fighter 2, Digital Dance Mix, and Dead or Alive run at 704x480. I think Last Bronx and Virtua Fighter Remix run at that too but I could be wrong. Bomberman uses 704x480 for the 10 player mode. Panzer Dragoon II runs at 480i as do a decent amount of other games.

    You know, you could just stop being an idiot and actually do some research before you open your mouth.

  4. #139
    Now with 33% more @$$! Master of Shinobi Assman's Avatar
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    A surprising number of games use 480i for title screens, options and other static images. Thunder Force V, Bulk Slash, Sonic Jam, pretty much any game with an art gallery, etc.

    Quote Originally Posted by TrekkiesUnite118 View Post
    They are cut off because that's still less than what the Arcade runs at. The Arcade games run at 384x224.
    My bad, I thought you were saying 352 is what the arcade versions ran at. I know the Saturn games have less screen space than originals, but I can never recall horizontal resolutions off the top of my head.

  5. #140
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    Quote Originally Posted by TrekkiesUnite118 View Post
    Virtua Fighter 2, Digital Dance Mix, and Dead or Alive run at 704x480. I think Last Bronx and Virtua Fighter Remix run at that too but I could be wrong. Bomberman uses 704x480 for the 10 player mode. Panzer Dragoon II runs at 480i as do a decent amount of other games.

    You know, you could just stop being an idiot and actually do some research before you open your mouth
    MrSega's been posting crap for about 4 years now, I doubt he'll change.

  6. #141
    Master of Shinobi MrSega's Avatar
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    Quote Originally Posted by Assman View Post
    A surprising number of games use 480i for title screens, options and other static images. Thunder Force V, Bulk Slash, Sonic Jam, pretty much any game with an art gallery, etc.



    My bad, I thought you were saying 352 is what the arcade versions ran at. I know the Saturn games have less screen space than originals, but I can never recall horizontal resolutions off the top of my head.
    Most of the later gen Saturn games to say the least.
    SEGA is the Messiah of Console Gaming.


    In July 2013, Exactly 164 months after Dreamcast launched, something BIG will happen at SEGA. Which is "ORBI" the world.

    All the NAYSAYERS will be silenced forever when Orbi get's its "Notice of Allowance".


    http://trademarks.justia.com/855/17/orbi-85517235.html The Beginning. Officially published in the OG:



    http://trademarks.justia.com/855/17/orbi-85517210.html July 2013. To the City and the World.

  7. #142
    Hero of Algol TrekkiesUnite118's Avatar
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    Quote Originally Posted by MrSega View Post
    Most of the later gen Saturn games to say the least.
    Actually a decent amount of high res Saturn games came out in it's first year.

  8. #143
    I remain nonsequitur Shining Hero sheath's Avatar
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    Tekken 3 is 384x480, I think the only higher resolution game on PS1 is at 640x240. Raystorm had a "high res" mode, I'm not sure what that actually ran at.
    "... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, .... would then translate into huge losses for the company." p170 Revolutionaries at Sony.

    "We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment

    "Sega tried to have similarly strict licensing agreements as Nintendo...The only reason it didn't take off was because EA..." TrekkiesUnite

  9. #144
    Rebel scum Shining Hero MrMatthews's Avatar
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    Just read this thread from beginning to end and it's hilarious how "Sega-16" the experience has been! It's awesome when after just a single page of innocuous commentary, a thread devolves into a 10-page pissing contest to decide who has done the biggest and bestest research in the entire community.

    Oh, and SonicRetard, you win the cocksucker award for this entire thread! Congratulations!
    Last edited by MrMatthews; 04-02-2013 at 12:05 PM.

  10. #145
    The Cat in the Hat Shining Hero NeoVamp's Avatar
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    Quote Originally Posted by MrMatthews View Post
    Oh, and SonicRetard, you win the cocksucker award for this entire thread! Congratulations!
    Oh so true, him and MrSega practically ruined the joy of participating in this community for me.

  11. #146
    Blast processor Melf's Avatar
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    Please keep these thread on-topic and reserve all pissing for the bathroom, or I'll close the thread.

  12. #147
    Pity rep is still rep. Raging in the Streets Mr Smith's Avatar
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    Quote Originally Posted by Melf View Post
    Please keep these thread on-topic and reserve all pissing for the bathroom, or I'll close the thread.
    After years of thread de-railing and talking tosh, is this the start of a new era of on-topic posting for Sega-16?


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    You my lord, are a poet and a scholar. Of death.

  13. #148
    I remain nonsequitur Shining Hero sheath's Avatar
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    Did I just see it actually stated by a Sega-16 regular that being well-informed is bad?
    "... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, .... would then translate into huge losses for the company." p170 Revolutionaries at Sony.

    "We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment

    "Sega tried to have similarly strict licensing agreements as Nintendo...The only reason it didn't take off was because EA..." TrekkiesUnite

  14. #149
    Rebel scum Shining Hero MrMatthews's Avatar
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    Quote Originally Posted by sheath View Post
    Did I just see it actually stated by a Sega-16 regular that being well-informed is bad?
    Being well-informed = good

    Being an arrogant, elitist shitheel = bad

  15. #150
    I remain nonsequitur Shining Hero sheath's Avatar
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    Quote Originally Posted by MrMatthews View Post
    Being well-informed = good

    Being an arrogant, elitist shitheel = bad
    Okay, sorry I shouldn't have butted in, this discussion is of little or no interest to me in general. I was just shocked at what I saw on this page, I do think the group as a whole likes conglomerate opinions over facts though.
    "... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, .... would then translate into huge losses for the company." p170 Revolutionaries at Sony.

    "We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment

    "Sega tried to have similarly strict licensing agreements as Nintendo...The only reason it didn't take off was because EA..." TrekkiesUnite

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