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Thread: Sonic the Hedgehog Remake announced - 60fps goodness using the retro engine

  1. #121
    Hero of Algol TrekkiesUnite118's Avatar
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    Quote Originally Posted by Da_Shocker View Post
    I HATE SONIC JAM! IT RAPED ME AS A CHILD AND STOLE MY LUNCH MONEY!
    We get it, you hate Sonic Jam. Now shut up and move on.

  2. #122
    Twin Amazon Road Rasher miru's Avatar
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    I.hope Blaze is added as a playable character.
    I demand a Blaze spinoff!

    Me blog

    Hope Exists

  3. #123
    ESWAT Veteran Da_Shocker's Avatar
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    Quote Originally Posted by TrekkiesUnite118 View Post
    We get it, you hate Sonic Jam. Now shut up and move on.
    Attached Images Attached Images
    Quote Originally Posted by Zoltor View Post
    Japan on the other hand is in real danger, if Japanese men don't start liking to play with their woman, more then them selves, experts calculated the Japanese will be extinct within 300 years.

  4. #124
    Raging in the Streets bultje112's Avatar
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    Quote Originally Posted by Da_Shocker View Post
    I know what it's intentions were that doesn't mean that Sega couldn't have actually put sum time and effort into makin them something special. The only purpose Sonic Jam serves to me is the convience of having all the game wrapped in one single disc. Otherwise I can pop my Genesis games in and have a better experience.
    the sonic jam game is something special. the sonic world and all the things you could do there. it's a testamony of how collection games should be done

    Quote Originally Posted by Da_Shocker View Post
    This is what Sonic Jam should've been. Well it wouldn't have been in HD but it would've been so great to see all of those games reworked for the Saturn.
    reposting what you said 2 pages earlier and that no one agrees with, doesn't work

  5. #125
    ESWAT Veteran Da_Shocker's Avatar
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    Quote Originally Posted by bultje112 View Post
    the sonic jam game is something special. the sonic world and all the things you could do there. it's a testamony of how collection games should be done



    reposting what you said 2 pages earlier and that no one agrees with, doesn't work
    If you think running around in small 3D world opening doors and collecting a few rings is fun then more power to you. And I don't have a single clue as to what you're saying with you last sentence.
    Quote Originally Posted by Zoltor View Post
    Japan on the other hand is in real danger, if Japanese men don't start liking to play with their woman, more then them selves, experts calculated the Japanese will be extinct within 300 years.

  6. #126
    Master of Shinobi MrSega's Avatar
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    Quote Originally Posted by Da_Shocker View Post
    This is what Sonic Jam should've been. Well it wouldn't have been in HD but it would've been so great to see all of those games reworked for the Saturn.
    First of all, there was no such thing as HD games in 1997,Saturn ran at 240p wherereas PS1 only ran at 160. Second, There were plenty of enchancements made to the games in Sonic Jam including, Time Attack,Virtual Instruction Booklets(including the fully colorized Japanese ones.), Spindash in Sonic 1 which fixes the spike glitch & auto save.

    I got Sonic Jam in Christmas of 1997. I am blessed that it is still in great condition.
    SEGA is the Messiah of Console Gaming.


    In July 2013, Exactly 164 months after Dreamcast launched, something BIG will happen at SEGA. Which is "ORBI" the world.

    All the NAYSAYERS will be silenced forever when Orbi get's its "Notice of Allowance".


    http://trademarks.justia.com/855/17/orbi-85517235.html The Beginning. Officially published in the OG:



    http://trademarks.justia.com/855/17/orbi-85517210.html July 2013. To the City and the World.

  7. #127
    Hero of Algol TrekkiesUnite118's Avatar
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    Quote Originally Posted by MrSega View Post
    Saturn ran at 240p wherereas PS1 only ran at 160
    Where the hell do you get your information?

    The Saturn supports the following resolutions:

    320x224
    320x240

    (Might not be an official one, but it's what Capcoms 2D Fighters run at)
    352x224
    352x240

    (If I remember correctly Panzer Dragoon II Zwei runs at this)
    640x224
    640x240

    704x448
    704x480

    The PS1 if I remember correctly supports most of those as well as a lot of lower resolutions and resolutions in between those.

  8. #128
    ESWAT Veteran Da_Shocker's Avatar
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    Quote Originally Posted by MrSega View Post
    First of all, there was no such thing as HD games in 1997,Saturn ran at 240p wherereas PS1 only ran at 160. Second, There were plenty of enchancements made to the games in Sonic Jam including, Time Attack,Virtual Instruction Booklets(including the fully colorized Japanese ones.), Spindash in Sonic 1 which fixes the spike glitch & auto save.

    I got Sonic Jam in Christmas of 1997. I am blessed that it is still in great condition.
    Uhm reading comprehension FTL lol. Where did I say that it would've been in HD?
    Quote Originally Posted by Zoltor View Post
    Japan on the other hand is in real danger, if Japanese men don't start liking to play with their woman, more then them selves, experts calculated the Japanese will be extinct within 300 years.

  9. #129
    Captain Bit Master of Shinobi 16-bit's Avatar
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    Quote Originally Posted by Sean697 View Post
    Uh him sounds like a good idea for a fan game. Alex Kidd: the revenge.
    Dude, it'd be just like Abobo's Big Adventure, but with Alex Kidd!

  10. #130
    YM3438 Master! ESWAT Veteran evildragon's Avatar
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    Lol ps1 at 160p? No.

    Even some games ran at 480i
    Customized Sega Genesis Model 1 - VA3. Energy efficient with buck converters instead of LM7805's.


  11. #131
    Stuck in the Past Shining Hero The Jackal's Avatar
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    Quote Originally Posted by MrSega View Post
    I got Sonic Jam in Christmas of 1997. I am blessed that it is still in great condition.
    I have two copies. Both in mint condition. Both second-hand. What's your point?

    They're common as hell.

  12. #132
    Now with 33% more @$$! Master of Shinobi Assman's Avatar
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    Quote Originally Posted by TrekkiesUnite118 View Post
    (Might not be an official one, but it's what Capcoms 2D Fighters run at)
    352x224
    352x240
    Yeah, I'm pretty sure the Saturn doesn't do those. You can see where the sides of the screen are actually cut off in a lot, if not all, of Capcom's fighting ports. I think the PS1 can do them, though.

  13. #133
    Road Rasher
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    No, the Saturn does run at 352x224/240, its based on what speed you run the video/cpu clock at, 28.6 MHz means either a horizontal res of 352 or 704, at 26.6 MHz its 320 or 640.

  14. #134
    Master of Shinobi MrSega's Avatar
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    Quote Originally Posted by TVC 15 View Post
    No, the Saturn does run at 352x224/240, its based on what speed you run the video/cpu clock at, 28.6 MHz means either a horizontal res of 352 or 704, at 26.6 MHz its 320 or 640.
    I kinda figured that Saturn's average resolution was mostly 240p.
    SEGA is the Messiah of Console Gaming.


    In July 2013, Exactly 164 months after Dreamcast launched, something BIG will happen at SEGA. Which is "ORBI" the world.

    All the NAYSAYERS will be silenced forever when Orbi get's its "Notice of Allowance".


    http://trademarks.justia.com/855/17/orbi-85517235.html The Beginning. Officially published in the OG:



    http://trademarks.justia.com/855/17/orbi-85517210.html July 2013. To the City and the World.

  15. #135
    Hero of Algol TrekkiesUnite118's Avatar
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    Quote Originally Posted by Assman View Post
    Yeah, I'm pretty sure the Saturn doesn't do those. You can see where the sides of the screen are actually cut off in a lot, if not all, of Capcom's fighting ports. I think the PS1 can do them, though.
    They are cut off because that's still less than what the Arcade runs at. The Arcade games run at 384x224.

    And the PS1 versions don't run at 384x224 either. They just use smaller sprites.

    Quote Originally Posted by MrSega View Post
    I kinda figured that Saturn's average resolution was mostly 240p.
    It depends on the game. There are games that run at 240p, and there are games that run at 480i/p. There are also games that switch between both.

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