I said it before, and I'll say it again: the PS1 port of Alpha 3 was impressive. It might of had to be trimmed here and there, but it was still a great port.
So are we done with 2D Fighters now, or is there still more to discuss? I'd like to start getting into other genres if possible.
I think most cross platform games would probably favor the PS1 from what I have seen. The issue for me has been that Saturn exclusives really are in the ~6-12 second load time range a lot of the time, especially first and second party stuff, and plenty of third party PS1 games exceed 12 seconds or even 30 seconds in extreme cases. That combined with Nintendo's marketing ploys about carts not needing loading might contribute to the PS1 looking worse for loading. I know that when I owned one in 1998-1999 all of the games I wanted to play had extremely long load times compared to the Sega CD or Saturn games I was playing. Then the Dreamcast came along and continued my expectation of ~10 second load times or less in games with any design sense and the PS2 came along and destroyed that expectation with longer than 20 second load times in many games I thought I would play.
It will be an interesting comparison some day. I have tried to include load times in comparison videos but I really don't think that contributes to the videos actually being watched. :/
"... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, .... would then translate into huge losses for the company." p170 Revolutionaries at Sony.
"We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment
"Sega tried to have similarly strict licensing agreements as Nintendo...The only reason it didn't take off was because EA..." TrekkiesUnite
I don't think anyone said it was an absolute fact that loading times were always longer on the PS1, just in general it tends to be the case with most 2D Fighters. I know just about any 2D Capcom game has faster load times on the Saturn, same with most SNK stuff and other Neo geo ports.
Nah, you're right. My post was more like a jab towards the "myth" that the PS1 is a bad platform for 2D games... But WWF Wrestlemania: The Arcade Game along with the MK games are probably the best fighting games with digitized graphics (they are certainly among my favorite fighting games from those days) and they all have shorter loading times on the PS1 when compared to the Saturn versions. I'd go as far as to say that WWF Wrestlemania: The Arcade Game on the Saturn is almost a broken game given its loading times and several bugs.
About the ratio of loading times of cross platform games which are longer on the Saturn, well, I'm pretty sure it's an interesting subject that I'll be certainly bringing back here from time to time and I'm also sure that the ratio is a lot different from what the average Saturn fan suggests... Pretty much as the ratio of cross platform games which are better on the Genesis when compared to the SNES.
And yes, that will take a lot of time.
You may be right in terms of 3D games but you're probably wrong regarding the 2D ones, even if we remove the ones which require the RAM Carts from the comparison.
This is the sort of comparison that I don't understand...
The gap is a lot smaller when you compare 1st/2nd party to 1st/2nd party titles in both sides, but people really use to do the same comparison as you did; which is a bit of nonsense IMO especially considering that the PS1 got a much wider 3rd party support, so it allows one to bring a lot of budget/weak PS1 titles from small companies against Sega's AAA releases... I really don't get the point other than praise the Saturn for the sake of a personal preference.
Agreed.
I can't invalidate you own experience, of course, but I can tell you that I don't feel the same. I don't even know which games you're referring to...
Some games, like the first Samurai Shodown, wouldn't fit in your narrative.
Again, it hugely depends on which games you're talking about.
Hehehe
I hate when people edit out the loading times, so the common sense is probably the opposite.
- European Saturn version lacks the Endurance and Tug of War extra modes present in the other CD versions.
- PS1 version has a modified effect for the smoke animation from the volcano in Diablo's stage. None of the home releases preserve the original animation which was far better.
- The flames in the Diablo's stage of PS1 version have animations faster than the other versions and closer to the arcade speed.
Last edited by Barone; 11-15-2013 at 10:20 PM.
wwf wrestlemania arcade game has to be one of the worst games ever made. it's sequel in your house is better but more of the same bad shit.
"... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, .... would then translate into huge losses for the company." p170 Revolutionaries at Sony.
"We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment
"Sega tried to have similarly strict licensing agreements as Nintendo...The only reason it didn't take off was because EA..." TrekkiesUnite
You must spread some Reputation around before giving it to sheath again.
About the load times, technically the Saturn should really have no load times at all besides the initial one... the CD cache is ginormous and CD subsystem fully autonomous, games could very well start loading things while action is happening or aobut to end and transfer over the data from the cache to main RAM for use and even keep data in that cache to be used at any later time without a load. That thing there has so much potential....
Death To MP3,
:3
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