Quantcast

Page 6 of 16 FirstFirst ... 2345678910 ... LastLast
Results 76 to 90 of 234

Thread: Genre by Genre: Sega Saturn and Sony Playstation worldwide libraries comparison

  1. #76
    Master of Shinobi MrSega's Avatar
    Join Date
    Oct 2012
    Location
    Gulf Coast
    Age
    40
    Posts
    2,044
    Rep Power
    22

    Default

    Quote Originally Posted by Barone View Post
    COTA is awful on the PS1. Cuts and cuts and more cuts. Saturn version is the only serious attempt to port the arcade game and it's good for the time IMO.

    WWF Wrestlemania: The Arcade Game is better on the PS1, overall, but the Saturn version isn't abysmal IMO and it does have some advantages.
    Some differences:
    - PS1 version uses chip tunes for the character's theme, Saturn uses CDDA music.
    - Saturn version plays the character theme prior to the fight, like in the arcade. PS1 version doesn't do that.
    - PS1 version has shadows for the ring's ropes, Saturn's doesn't.
    - PS1 version loading times are MUCH shorter than the Saturn version (actually, the Saturn version has an extra loading screen as well).
    - Saturn version has a few additional narration samples compared to the PS1 (I think it still doesn't have all the arcade ones though).
    - Saturn version lacks shadows for the fighters during the pre-entrance sequences.
    - Saturn uses mesh/dithered shadows, unlike the PS1 version (which uses proper ones and looks better).
    - PS1 version has better coloring, especially for the crowd.
    - Pre-entrance sequence background is totally messed up in the Saturn version (some CPU fighters sprites are also mirrored during these sequences, WTF????).
    - Saturn version has clearer sounding voices.
    - Saturn's crowd sounds like crap and just goes silent in a buggy manner at times.
    - PS1 version lacks Vince McMahon sitting at the table on the right side, Saturn version has him.

    Well, yes, the PS1 version has many more advantages...
    My brother and I rented both the Saturn and PS1 versions within a year of each other and did notice differences. Its what prompted him to rent WWF War Zone. The PS1 version of WWF Wrestlemania: The Arcade Game just seemed better than the Saturn port.
    SEGA is the Messiah of Console Gaming.


    In July 2013, Exactly 164 months after Dreamcast launched, something BIG will happen at SEGA. Which is "ORBI" the world.

    All the NAYSAYERS will be silenced forever when Orbi get's its "Notice of Allowance".


    http://trademarks.justia.com/855/17/orbi-85517235.html The Beginning. Officially published in the OG:



    http://trademarks.justia.com/855/17/orbi-85517210.html July 2013. To the City and the World.

  2. #77
    End of line.. Shining Hero gamevet's Avatar
    Join Date
    Jan 2008
    Location
    Dallas, Texas
    Posts
    10,401
    Rep Power
    143

    Default

    Quote Originally Posted by MrSega View Post
    My brother and I rented both the Saturn and PS1 versions within a year of each other and did notice differences. Its what prompted him to rent WWF War Zone. The PS1 version of WWF Wrestlemania: The Arcade Game just seemed better than the Saturn port.
    I think the one thing that sets these 2 versions apart, is that the Playstation version seems to have better controller input. There seems to be some sort of lag with the controller inputs on the Saturn version. The PS version felt smooth while playing, while the Saturn version sort of infuriated me, because the moves didn't always work.
    A Black Falcon: no, computer games and video games are NOT the same thing. Video games are on consoles, computer games are on PC. The two kinds of games are different, and have significantly different design styles, distribution methods, and game genre selections. Computer gaming and console (video) gaming are NOT the same thing."



  3. #78
    Master of Shinobi MrSega's Avatar
    Join Date
    Oct 2012
    Location
    Gulf Coast
    Age
    40
    Posts
    2,044
    Rep Power
    22

    Default

    Quote Originally Posted by gamevet View Post
    I think the one thing that sets these 2 versions apart, is that the Playstation version seems to have better controller input. There seems to be some sort of lag with the controller inputs on the Saturn version. The PS version felt smooth while playing, while the Saturn version sort of infuriated me, because the moves didn't always work.
    I guess it might have been that the developer understood the PS1 Standard interface controller alot more than Saturn's. The Saturn version felt...a bit cheap. The PS1 version felt like the game had been developed from scratch on its hardware and ran smoother and more balanced.
    SEGA is the Messiah of Console Gaming.


    In July 2013, Exactly 164 months after Dreamcast launched, something BIG will happen at SEGA. Which is "ORBI" the world.

    All the NAYSAYERS will be silenced forever when Orbi get's its "Notice of Allowance".


    http://trademarks.justia.com/855/17/orbi-85517235.html The Beginning. Officially published in the OG:



    http://trademarks.justia.com/855/17/orbi-85517210.html July 2013. To the City and the World.

  4. #79
    Hero of Algol TrekkiesUnite118's Avatar
    Join Date
    May 2010
    Age
    35
    Posts
    8,609
    Rep Power
    146

    Default

    Quote Originally Posted by MrSega View Post
    Your talking about SFA3 right? I agree, that the PS1 port doesn't deserve an honorable mention since the Dreamcast and Saturn versions are 10Xs better.
    No he's talking about Marvel vs Capcom. You are still missing the point.

  5. #80
    Hero of Algol
    Join Date
    Aug 2010
    Posts
    8,315
    Rep Power
    202

    Default

    List for the PS1 (including the suggestions already done and much more):
    Advanced V.G.
    Advanced V.G. 2
    Asuka 120% Excellent: Burning Fest. Excellent
    Asuka 120% Final: Burning Fest. Final
    Asuka 120% Special: Burning Fest Special
    Bakumatsu Rouman: Gekka no Kenshi
    Bishoujo Senshi Sailor Moon Super S: Shin Shuyaku Soudatsusen (borderline)
    Capcom vs. SNK Pro
    Cyberbots: Fullmetal Madness (painful loading times, Saturn version is superior)
    Darkstalkers: The Night Warriors
    Darkstalkers 3
    Dragon Ball Z: Idainaru Dragon Ball Densetsu
    Gokuu Densetsu: Magic Beast Warriors (borderline, very bizarre but plays well)
    Gouketuji Ichizoku 2: Chottodake Saikyou Densetsu
    Guilty Gear
    Gundam: Battle Assault
    Gundam: Battle Assault 2
    Gundam: The Battle Master
    Jojo's Bizarre Adventure
    King of Fighters '96, The
    King of Fighters '98: Dream Match Never Ends, The
    King of Fighters '99, The
    Makeruna! Makendou 2
    Marvel vs. Capcom EX Edition (borderline)
    Mortal Kombat II (borderline)
    Mortal Kombat 3
    Mortal Kombat Trilogy
    Pocket Fighter
    Real Bout Garou Densetsu
    Real Bout Garou Densetsu Special: Dominated Mind
    Samurai Deeper Kyo
    Samurai Spirits: Amakusa Kourin Special
    Samurai Spirits: Kenkaku Yubinan Pack (Samurai Spirits & Samurai Spirits II)
    Simple Characters 2000 Series Vol. 12: Kidou Butouden G Gundam: The Battle (borderline)
    Simple Characters 2000 Series Vol. 13: Kidou Senki Gundam W: The Battle (borderline)
    Street Fighter Collection
    Street Fighter Collection 2
    Street Fighter Alpha
    Street Fighter Alpha 3
    Street Fighter: The Movie (borderline)
    Suiko Enbu: Outlaws of the Lost Dynasty (borderline; the same for the US Saturn version)
    Tatsunoko Fight

    Any exclusions you people think we should make? (I will work on the Saturn's list organization while you comment about this)

  6. #81
    Hero of Algol TrekkiesUnite118's Avatar
    Join Date
    May 2010
    Age
    35
    Posts
    8,609
    Rep Power
    146

    Default

    Pocket Fighter you might want to at least mention that the Saturn port has RAM cart support. And honestly if you are putting PS1 MKII in borderline you may as well put the Saturn one in there too. Yeah the PS1 version does have the pros you mentioned earlier, at the end of the day both ports are pretty crappy if you ask me. Not to mention the PS1 port is pretty rare if I remember correctly.

  7. #82
    Banned by Administrators
    Join Date
    Dec 2008
    Posts
    1,888
    Rep Power
    0

    Default

    Sorry if I missed this point in the first post or following discussion, but are we looking at these games as strictly "worth playing", or "worth owning?"
    If it is the latter; I'd like to suggest Capcom Retro Game Collection Vol.5; while it is the same game as Street Fighter Collection 2, these later Japanese re-releases are packaged as collectible "books" which feature a mini 42-page strategy guide. At the very least, they are interesting and unique packaging. This is the case for all the Capcom Generations titles on Playstation, and a number of other games re-released as "Capcom Retro Books"

  8. #83
    I remain nonsequitur Shining Hero sheath's Avatar
    Join Date
    Jul 2010
    Location
    Texas
    Age
    46
    Posts
    13,331
    Rep Power
    134

    Default

    Just going from memory here, but I recall Street Fighter Alpha 1 being the impetus for "PS1 is no good at 2D" in the first place due to slowdown and poor animation compared to the Saturn game. I'm going on eighteen year old memory here though as I haven't played it since then. If I recall Alpha 2 was much closer to the excellent Saturn version than Alpha 1 was. Wasn't Alpha 2 the one that sparked the whole "PS1 version is more arcade accurate due to the blue shadows" Nick Rox fiasco?

    -edit-

    Nope, it was Alpha 1 that spawned that. I must be mistaken about the animation then too.
    "... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, .... would then translate into huge losses for the company." p170 Revolutionaries at Sony.

    "We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment

    "Sega tried to have similarly strict licensing agreements as Nintendo...The only reason it didn't take off was because EA..." TrekkiesUnite

  9. #84
    Hero of Algol TrekkiesUnite118's Avatar
    Join Date
    May 2010
    Age
    35
    Posts
    8,609
    Rep Power
    146

    Default

    I think we're leaning more towards worth playing.

    Quote Originally Posted by sheath View Post
    Just going from memory here, but I recall Street Fighter Alpha 1 being the impetus for "PS1 is no good at 2D" in the first place due to slowdown and poor animation compared to the Saturn game. I'm going on eighteen year old memory here though as I haven't played it since then. If I recall Alpha 2 was much closer to the excellent Saturn version than Alpha 1 was. Wasn't Alpha 2 the one that sparked the whole "PS1 version is more arcade accurate due to the blue shadows" Nick Rox fiasco?
    You're thinking of Alpha 2 with the slowdown and poor animation. Alpha 1 is pretty close to the Saturn port with just slightly smaller sprites and a tad more animation cuts. The blue shadows crap comes from the port of Alpha 1.

    Alpha 2 on the Saturn is a substantial improvement over Alpha 1 with shorter loads, more animation, and more background details if I remember correctly. Alpha 2 on the PS1 doesn't improve on the PS1 port of Alpha 1 and actually adds new problems with slowdowns.

  10. #85
    Hero of Algol
    Join Date
    Aug 2010
    Posts
    8,315
    Rep Power
    202

    Default

    Quote Originally Posted by TrekkiesUnite118 View Post
    Pocket Fighter you might want to at least mention that the Saturn port has RAM cart support. And honestly if you are putting PS1 MKII in borderline you may as well put the Saturn one in there too. Yeah the PS1 version does have the pros you mentioned earlier, at the end of the day both ports are pretty crappy if you ask me. Not to mention the PS1 port is pretty rare if I remember correctly.
    Yes, I will provide notes of RAM expansion support and other stuff like that.
    MKII is mostly broken on the Saturn IMO. Sound system is completely buggy, many samples missing compared to the PS1 version and a very bad pixelation bug when you reach Shang Tsung. I really don't think it qualifies since it's clearly inferior to the PS1 port which isn't great already.
    I'm not considering the price of the games to include them on the list (otherwise stuff like Super Tempo would have to be excluded later on and it would be an absurd IMO), but I think we should put a red mark/warning for games too expensive/rare or pointing which version is more common when we have such info.


    Quote Originally Posted by sheath View Post
    Wasn't Alpha 1 the one that sparked the whole "PS1 version is more arcade accurate due to the blue shadows" Nick Rox fiasco?
    HAHAHA! That was a funny proof of the reviewers "expertise" I would say...



    Quote Originally Posted by TrekkiesUnite118 View Post
    I think we're leaning more towards worth playing.
    Yep.
    But price/collecting info is surely welcome.

    Thanks, ZZ.
    Last edited by Barone; 05-31-2013 at 02:02 AM.

  11. #86
    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
    Join Date
    Jun 2005
    Location
    NorCal
    Posts
    9,328
    Rep Power
    134

    Default

    Quote Originally Posted by Barone View Post
    That's a very harsh concept IMO. I'll not adopt it any time soon.
    I don't think it's harsh at all. Why would I, you, or anyone go out of one's way to play inferior versions of games? I mean unless the differences are really minor.

    Weren't you one of the guys who trashed me a few weeks ago when I said Daytona USA wasn't a Saturn exclusive anymore, among other titles??? I was asking for much less than you're asking here, I think...
    I don't think so? Daytona USA isn't one of my favorites to begin with. But, I know a lot of people don't like the handling in the Dreamcast version, and prefer it on Saturn for that reason.

    I'm not saying the PS1 version is the one to go, I'm not saying people should buy it, I'm not even putting it as a very good version or something... I'm simply saying it's a worth playing fighting game on the PS1, considering its hardware limitations as I'm doing with all games here.
    Well, I disagree that it's a worth playing fighting game on the PS1.

    In reality, not all people own all systems, not all people are interested on the Dreamcast,
    Sure, but you're on a Sega board, not GameFAQs.

    as well as not all people have a Neo Geo AES or a MVS consolized otherwise we would have to remove almost all SNK games from those lists...
    I think we can exclude Neo Geo due to the massive expense involved. (As an aside, the Neo Geo version isn't always best anyway, but that's irrelevant.)

    Or, even worse, remove all games present in those buggy PS2 compilations or Virtual console releases or PS3/XBox 360 compilations...
    Why? They're not better.

    I really don't see the need to exclude games this way since I thought it was pretty clear that we are analyzing this games considering the hardware limitations of each system and the generation of both consoles.
    Well, I don't think that's a very good comparison. If you have an NES vs SMS thread and list a bunch of SMS games that are also on (and better on) Genesis, you'll be quickly accused of listing crap.

    I hope you never recommend any Daytona USA on the Saturn anymore as well... The same for most of KOF games on the Dreamcast since they have improved versions on the PS2 and such.
    Again, with Daytona, a lot of people prefer the handling on the Saturn, so that one's at least arguable, I think. I don't know enough about the version differences in King of Fighters to comment (though I thought I heard '99 was better on DC?), and I don't recall recommending them for Dreamcast.


    You just can't handle my jawusumness responces.

  12. #87
    Hero of Algol TrekkiesUnite118's Avatar
    Join Date
    May 2010
    Age
    35
    Posts
    8,609
    Rep Power
    146

    Default

    I do agree with the sound problems on Saturn MKII, but at the same time the PS1 has some pretty awful load times as well as loading while in actual gameplay if I remember correctly. In my book I'd say it's enough of a trade off to say they are both equally crappy for different reasons. In all honesty I might actually prefer the 32X version to both of those.

    So I'd say put it as borderline for both systems but list the trade offs.

    @j_factor
    I think what Barone is trying to say is that we don't want to open that can of worms. By including Dreamcast ports in here to disqualify PS1 fighters we are pretty much opening the doors to later console rereleases as well as things like Neo Geo versions of SNK ports for both systems. It just makes things a mess. If we open door now whats to stop us from saying "Why bother with Daytona USA, Virtual On, and Virtua Fighter 2 on the Saturn when you can get better versions of them on XBLA?" That would deal a harsh death blow to the Saturn Library in this debate. Same with if we said "Why bother with Resident Evil and Metal Gear Solid when you can get better remakes on the Gamecube?" It's just not fair for this discussion.

    So for the sake of this thread, please stay within the scope of the Saturn and PS1 libraries only.
    Last edited by TrekkiesUnite118; 05-31-2013 at 02:11 AM.

  13. #88
    I remain nonsequitur Shining Hero sheath's Avatar
    Join Date
    Jul 2010
    Location
    Texas
    Age
    46
    Posts
    13,331
    Rep Power
    134

    Default

    Quote Originally Posted by Barone View Post
    HAHAHA! That was a funny proof of the reviewers "expertise" I would say...
    Yup, it is one of those perfect moments where gaming journalism exposes itself for what it really is.

    "... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, .... would then translate into huge losses for the company." p170 Revolutionaries at Sony.

    "We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment

    "Sega tried to have similarly strict licensing agreements as Nintendo...The only reason it didn't take off was because EA..." TrekkiesUnite

  14. #89
    Hero of Algol
    Join Date
    Aug 2010
    Posts
    8,315
    Rep Power
    202

    Default

    Quote Originally Posted by j_factor View Post
    I don't think it's harsh at all. Why would I, you, or anyone go out of one's way to play inferior versions of games? I mean unless the differences are really minor.
    Maybe 'cause you like to play stuff in a specific platform, from one single era of gaming, like many people do here???



    Quote Originally Posted by j_factor View Post
    I don't think so? Daytona USA isn't one of my favorites to begin with. But, I know a lot of people don't like the handling in the Dreamcast version, and prefer it on Saturn for that reason.
    I wasn't talking about the DC version. But about this:




    Quote Originally Posted by j_factor View Post
    Well, I disagree that it's a worth playing fighting game on the PS1.
    It's a competent one on one fighting game. I think the problem is that they keep the game title unchanged, which is a nasty selling/marketing move IMO.



    Quote Originally Posted by j_factor View Post
    Sure, but you're on a Sega board, not GameFAQs.
    We don't need to be biased due to that though... And we are in Insert Coin, which is supposed to be for general gaming discussion, at least as I see it.


    Quote Originally Posted by j_factor View Post
    I think we can exclude Neo Geo due to the massive expense involved. (As an aside, the Neo Geo version isn't always best anyway, but that's irrelevant.)
    OK, not the best example but just showing we can include and exclude stuff using any arbitrary rules; yours aren't the only ones nor it's the best one I think.


    Quote Originally Posted by j_factor View Post
    Why? They're not better.
    Some people use stuff like resolution and other attributes to say they are.


    Quote Originally Posted by j_factor View Post
    Well, I don't think that's a very good comparison.
    So PS1 vs Saturn isn't a good comparison? But PS1 vs DC is? Oh, c'mon!

    Quote Originally Posted by j_factor View Post
    If you have an NES vs SMS thread and list a bunch of SMS games that are also on (and better on) Genesis, you'll be quickly accused of listing crap.
    We might have read different threads then, 'cause see people doing it all the time, without being thrashed. Well, at least not when they are been favorable to the Sega consoles...




    Quote Originally Posted by TrekkiesUnite118 View Post
    I do agree with the sound problems on Saturn MKII, but at the same time the PS1 has some pretty awful load times as well as loading while in actual gameplay if I remember correctly. In my book I'd say it's enough of a trade off to say they are both equally crappy for different reasons. In all honesty I might actually prefer the 32X version to both of those.
    That's a point about the loading but the PS1 loadings are longer to include more samples. There are two settings in the PS1 version and even the one with less samples and shorter loadings has more samples than the Saturn version.
    Also, you mixed up things a bit, is the Saturn version which loads during gameplay (freezes the game briefly to do it) the special moves sprites (thus why I'm not really concerned about the extra 3-4 seconds of loading prior to fight on the PS1). It's lame, lame...


    Quote Originally Posted by TrekkiesUnite118 View Post
    @j_factor
    I think what Barone is trying to say is that we don't want to open that can of worms. By including Dreamcast ports in here to disqualify PS1 fighters we are pretty much opening the doors to later console rereleases as well as things like Neo Geo versions of SNK ports for both systems. It just makes things a mess. If we open door now whats to stop us from saying "Why bother with Daytona USA, Virtual On, and Virtua Fighter 2 on the Saturn when you can get better versions of them on XBLA?" That would deal a harsh death blow to the Saturn Library in this debate. Same with if we said "Why bother with Resident Evil and Metal Gear Solid when you can get better remakes on the Gamecube?" It's just not fair for this discussion.

    So for the sake of this thread, please stay within the scope of the Saturn and PS1 libraries only.
    Exactly. A can of worms, we don't want it opened, do we?

  15. #90
    Hero of Algol TrekkiesUnite118's Avatar
    Join Date
    May 2010
    Age
    35
    Posts
    8,609
    Rep Power
    146

    Default

    Honestly, I'd be fine if we didn't mention Mortal Kombat II for either system, as at the end of the day neither port is redeeming factor for either console. In fact I'd say it's a blemish on both systems libraries.

    So I'd say either don't include it for both systems, or include it for both and mention what's wrong with both. When there's good arguments for the 16-bit and 32X ports being preferred over both 32-bit ports, I'd say there's something wrong with the 32-bit ports.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •