GameWorks was a failure, a set-up. At the time, $4 billion in budget was left for SEGA from CSK. You have to understand, in 1991 SEGA had $10 billion in cash and a $12 billion dollar market cap. $2 billion was spent on development of the Model arcade series, $1 billion was spent on development of Jupiter,Mars and Saturn combined, SEGA gave SOA $500 million for 32X,another $500 million for PICO and Nomad, each year they pumped $1 billion into the Arcade Industy and by 1994 had $6 billion left but kept spending it on Arcade silicon.