The Saturn had pretty good 3rd and 1st party support in 1997. The problem is, that we don't know if 3rd party publishers were going to commit to projects for the next year, before the E3 announcement was ever made. Those decisions are made at least a year before development and the future outlook may have looked pretty bleak for the following year, leading Sega to believe it was over.
http://www.allgame.com/platform.php?id=26&tab=games
Albert Odyssey
Amok
Arcade's Greatest Hits: The Atari Collection
Battle Arena Toshiden URA
Battlesport
Battle Stations
Burning Rangers (1998)
Bust-A-Move 3 (1998)
Command & Conquer
Contra: Legacy of War
Courier Crisis
Crimewave
Croc: Legend of the Gabbos
The Crow: City of Angels
Crypt Killer
CrimeWave
Darklight Conflict
Die Hard Arcade
Die Hard Trilogy
Doom
Duke Nukem 3D
Enemy Zero
FIFA: Road to World Cup 98
Grand Slam
Herc's Adventures
Hexen
The Incredible Hulk: The Patheon Saga
Independence Day
Last Bronx
The Lost World: Jurassic Park
Lunacy
Madden NFL 98
Manx TT SuperBike
Magic Knight Rayearth (1998)
Marvel Super Heroes
Mass Destruction
Maximum Force
Mech Warrior 2
Mega Man X4
Mega Man 8: Anniversary Collector's Edition
Mortal Kombat Trilogy
Nascar 98
NBA Live 98
NBA Action 98
NHL 98
NHL All-Star Hockey 98
Norse by Norsewest: The Return of the Lost Vikings
Panzer Dragoon Saga (1998)
Quake
Rampage World Tour
Resident Evil
Revolution X
Saturn Bomberman
Scud: The Disposable Assassin
Sega Ages
Sega Touring Car Championship
Shining the Holy Ark
Shining Force III (1998)
Sky Target
Sonic Jam
Sonic R
Soviet Strike
Steep Slope Slider
Street Fighter Collection
Super Puzzle Fighter II Turbo
Ten Pin Alley
Tunnel B1
WarCraft II: The Dark Saga
Winter Heat
World Series Baseball 98
Worldwide Soccer 98
Toys R' Us had Saturn hardware and games much longer than the other stores I had visited. I could have purchased several copies of Panzer Dragoon Saga for $20, but I didn't do so, because there wasn't places like Ebay where I could sell the items at a profit.
Specialty stores such as EB, Babbages, Software ETC and Toys R Us would likely have not dropped Sega Saturn if not for the E3 1997 comment by Stolar. As for the other big box stores like Best Buy, Circuit City, Computer City, Walmarts, Kmarts, Targets..Sega could have arranged to have a consignment agreement. In addition to that, offer a $10 spiff to the sales clerks working at the specialty stores for every Saturn they could sell. A small incentive goes a long way towards "influencing" a minimum wage clerk's opinion when asked by customers which system to purchase.
I don't recall seeing the Saturn at Walmart, and Target never gave a lot of shelf space for the console. Sega would have had to offer incentives to the stores; there's no way those would have been passed onto the clerks. I've heard on several occasions that retail makes no money from the hardware sales, but they recoup the costs with the software sold.
The Saturn's hardware had too many parts for it to be streamlined like the Playstation. No amount of cost reductions could have made that console a break-even product for Sega, after the prices had dropped to $149. There comes a time when your hardware gets lost in the shuffle. Sega's own Mark III (Master System) in Japan sold 1 million units within its 1st year, only to see sales drop to nothing once the Famicom established itself in the market.If Sega was serious about the Saturn, they could have made a Saturn model 2, include the NiGHTS controller with a revised sleeker design and pushed some 15 second commercials on MTV. Sort of a semi-relaunch with many of the titles I mentioned above include Deep Fear, NiGHTS, Keriotosse! as pack ins. BTW, the internet was alive and well by 1997. Sega.com already had a forum for it's products and being a member, I can assure you that everybody who supported that system knew what Bernie said just like they would if he said it today. As for the retailers, they all would have gotten a memo from head office to liquidate Saturn and Saturn related merchandise which means all the employees at EB, Babbages, Software ETC and Toys R Us would have warned prospective buyers to stay clear from the Saturn since these sales clerks didn't work on commission. But again, had Stolar been smart and had some understanding of this business, he'd have offered a small spiff for every Saturn sold to those sales clerks to help keep the system in the running in 97,98 and possibly 99.
There's no way that the Saturn was the future of Sega. The Playstation had overtaken the system in Japan by the beginning of 1997 and was obliterating the console in Europe and North America. Sega of America had planned on releasing the DC in 1998, but after seeing the hardware shortages and lack of software for the system in Japan, they held back the launch to ensure that everything was in place.Either stick around until 1999 or cancel Saturn and call it quits cause there was no point for the Dreamcast after what Stolar said. The mistake with Sega is that they thought they were fighting for their existence with Dreamcast when they were actually in the battle for their future with Saturn.
Atari was doing that with the 5200 in the 80's and the console still bombed. You have to have the software and pricing that the consumers are interested in.Some 15 second ads running once or twice a day on MTV, even MTV2 wouldn't put Sega in much more of a hole than they already were by this point. Keep in mind, this is Sega's last real chance in the hardware business. They named it Dreamcast cause they must have been dreaming if they thought they could come back after ditching the Saturn.
The Dreamcast was still selling pretty well in 2000, in North America. The rest of the world saw the console's sales drop dramatically once the PS2 had arrived. If Sony was able to produce more PS2s for the North American audience, the DC would have crumbled much faster. SOJ had laid all of their chips on the North American market, because it was the only one that was succeeding. The dramatic drop of sales in 2001 was the final nail in the console's coffin.That's only a testament to the greatness of the Dreamcast and some of the best titles to ever be released on a console in such a short time span. And still, it sold about as bad as the Wii U is doing by early 2000. DC would have gotten much better support had Sega not AWOL from the entire industry for around 2 years. With the games it had, it should have at least sold better than Gamecube. Nobody trusted them after abandoning Saturn only two years into it's life cycle.
The DC did well in North America, because it had great software, great marketing and solid retail support. The demise of the Saturn had nothing to do with how well the DC performed in North America, much like how the failure of the Master System did not effect the performance of the Genesis in North America.
He was telling SOJ the same thing that Stolar would later tell them. "The Saturn would not be a profitable product." They wouldn't listen to him and he saw that the future of Sega wasn't good, so he left.
Skyrocket? Not even close. Skyrocket was what the Playstation and N64 were doing during that holiday season. You know it's pretty bad when you've had your console out for nearly a year and a half, and were already getting passed up by the N64 within 3 or 4 months.Uh, Saturn sales skyrocketed in Christmas '96 as well... sure, they dropped lower than the others, but that holiday season they went way, way up. Your contention that that just naturally stopped, with Sega having no part in the Saturn's retail failure in 1997, is not credible, at all, in any way.
You have no proof to show that the Saturn would have done better, if Sega had laid all of their resources behind the Saturn in 1997. The numbers definitely say that it wasn't going to succeed, and there has never been a console that has fell that far behind the competition (in its region), that eventually led to profitability, or increased sales.




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