And that makes a world of difference *rolls eye's*It made a few tweaks, including the cloud/sky parallax in Green Hill Zone
We been there before and only after scans of Edge mags and the like did you change your tune on SOA being kept in the dark over the Saturn.What? I didn't argue anything about that
Total and utter rubbish . Looking over the fact that Bug came out in summer 1995 . SOA/SOE had development kits in early 1994 , SEGA Europe set up a new development studio and had 50 kits sent over from Japan in early 1994 and Teams like Core even had early access to them too . So don't come it on that one. Sure there were issues with not enough kits for 3rd parties and the kits being prone to crashing and what not , but SOA/SOE had kits early inIt's a fact that development tools didn't become available (outside Japan) until winter/spring of 1995

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