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Thread: The Golden Axe Remake that Never Was...

  1. #16
    Master of Shinobi Bottino's Avatar
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    I want to see a remake with an amazing 2D artwork, instead of that generic and boring 3D.

    Quote Originally Posted by sheath View Post
    I agree with the ninja, the premise is beyond awesome. In fact I wish Sega would drop Sonic entirely and focus solely on cross overs in every genre, Beat-Em up, Platformers, RPGs, Racing Games, Space Ship Shooters, you name it I want a Sega character cross over in a competent game.
    Shinobi meets Panzer Dragoon would be awesome.

  2. #17
    Stuck in the Past Shining Hero The Jackal's Avatar
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    Quote Originally Posted by Joe Redifer View Post
    That article says "hit the jump". What does that even mean? I sometimes see this on internet articles. Sometimes they say "more after the jump". Do they mean a link? Who the hell calls a link a jump?
    Weird, it doesn't do that for me, just goes straight to the article.

  3. #18
    Bite my shiny, metal ***! Hero of Algol retrospiel's Avatar
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    Looking pretty good, just not like a Golden Axe game - well, aside of the title screen.
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  4. #19
    Raging in the Streets bultje112's Avatar
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    Quote Originally Posted by Melf View Post
    Streets of Rage and Shinobi in the same universe as Golden Axe? WTF?

    And that does not look like Golden Axe. Developers need to understand that giving a ripped guy a sword and having him walk to the right does not make a Golden Axe game.
    I wish they'd make a golden axe meets shining force game, as in a sandbox action rpg style like dragons dogma.

  5. #20
    Rogue Master of Shinobi Pulstar's Avatar
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    I'd like a hack-and-slash featuring real axes, not the shitty stuff we got in Viking: Battle for Asgard or those ludicrous Dynasty Warriors games.

  6. #21
    Hero of Algol kool kitty89's Avatar
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    Quote Originally Posted by NeoVamp View Post
    Actually its been established in the Golden Axe Arcade ending that their entire universe takes place in an Arcade cabinet.
    Sega did that 4th wall breaking stuff a lot back then, huh? (Altered Beast)


    Quote Originally Posted by Bottino View Post
    I want to see a remake with an amazing 2D artwork, instead of that generic and boring 3D.
    Or well animated 3D stuff with aesthetics and style more like 2D . . . with that drawn art feel to it, both in terms of modeling (character and world) and shading/color. And the animation style, let's not forget that.
    Not the super watered down CGI cartoony look either, especially since the original Golden Axe (or Shinobi or SoR) didn't go for the super cartoony look either.

    That clip in the video doesn't fit this context though . . . it's way to dark/gritty for Golden Axe's style, and not really that fitting for Shinobi or SoR either. (worse still since it has that bland/generic "me too" dark/red/desaturated action game look from the last half a decade or so of games)

    OTOH, if it's got burning people with monsters and cutting them in half, then that's still worth something.

    http://www.youtube.com/watch?v=6000japoxJo




    Shinobi meets Panzer Dragoon would be awesome.
    OK, wow, yes, DO THIS SEGA. (plus this example would tailor more towards 3D without special exceptions)


    Phantasy Star's universe with a broad timescale and mix of sci-fi and fantasy stuff would make for some interesting cross-overs too. (actually, Panzer Dragoon would be an interesting point again there with it's mix of fantasy and sci-fi . . . and already having a major RPG spin-off )
    Last edited by kool kitty89; 09-01-2013 at 09:59 PM.
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    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

  7. #22
    ESWAT Veteran Da_Shocker's Avatar
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    I do wonder why in the hell can we not get more 2D games like what SNK and Arc Systems give us. Instead of the cookie cutter 3D graphics in 2D planes. And i'm not talking about that BS Capcom MM9 shit. I get tired of 3D graphics all the fuckin time.
    Quote Originally Posted by Zoltor View Post
    Japan on the other hand is in real danger, if Japanese men don't start liking to play with their woman, more then them selves, experts calculated the Japanese will be extinct within 300 years.

  8. #23
    Mastering your Systems Shining Hero TmEE's Avatar
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    It just too expensive to make 2D.
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  9. #24
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    That video looks way better than the piece of shit Sega Ages remix. It's a little bland but good and brutal.

  10. #25
    Master of Shinobi MaxWar's Avatar
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    Quote Originally Posted by TmEE View Post
    It just too expensive to make 2D.
    Oh my... What has the world come to.

  11. #26
    ESWAT Veteran Da_Shocker's Avatar
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    I also don't get why people rag Golden Axe on PS2. The original MSRP was 29.99 with 10 games on it and that comes down to 3 dollars a game for it. Hell if it would've sold better we probably could've gotten more volumes over here. Shit I paid 3.99 for my copy and that is a steal. Obviously it's not worth the 30 or 40 dollars standalone import price and if you did pay that I would see how somebody would rag it.
    Quote Originally Posted by Zoltor View Post
    Japan on the other hand is in real danger, if Japanese men don't start liking to play with their woman, more then them selves, experts calculated the Japanese will be extinct within 300 years.

  12. #27
    Raging in the Streets bultje112's Avatar
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    Quote Originally Posted by TmEE View Post
    It just too expensive to make 2D.
    what kind of bullshit is this?

  13. #28
    Mastering your Systems Shining Hero TmEE's Avatar
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    You make one model in 3D, maybe slap on some texture and bend it to any shape and form, instant fluid animation. For 2D you have to spend a ton of time making all the individual frames of animation. The time it takes to make couple of frames is same as making that one model, but once the model is done all work is done, while with 2D you have only scratched the surface. But if 2D means Mortal Kombat then it can be cheaper than 3D, all comes down to your actors and photographic/cameraman skill, and all moves can be done very rapidly.
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  14. #29
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    And if you make the game like KoF XIII or Guilty Gear X2 #Reload, with considerably larger and more fluid sprites than older fighting games, the animation process takes even longer... as does making the backgrounds (unless they do them with 3D polygons instead of as 2D sprite work).


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  15. #30
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    Quote Originally Posted by bultje112 View Post
    Quote Originally Posted by TmEE
    It just too expensive to make 2D.
    what kind of bullshit is this?
    The truthful kind. 3D-ish 2D just requires a few 3D artists. REAL 2D requires teams of artists, and teams of "tweeners" to animate between the key frames. Look at any documentary or book on traditional 2D movies/cartoons and you'll see traditional 2D is horrendously labor intensive. Even Japan is having trouble paying all the folks needed for making anime (which is the worst paying job in the industry as well).

    "Modern" 2D simply uses a fixed camera with 3D, and the computers replace most of the teams of people. It's far less expensive... which is why games switched to it as quickly as possible.

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