that is why imwith sega
honestly they didnt play it dirty like nintendo
u can conclude that sega players were sega players by choice
and nintendorks by indoctrine of tv and what is in front of them in stores.
that is why imwith sega
honestly they didnt play it dirty like nintendo
u can conclude that sega players were sega players by choice
and nintendorks by indoctrine of tv and what is in front of them in stores.
Yeah, Nintendo's policies were pretty crap in the 80's. Still, it's not like they forced the developers to sign the retarded contracts in the first place [EDIT - I meant they could have developed for other companies as opposed to Nintendo]. If they didn't want to sell out to Nintendo they didn't have to, so while obviously most of the blame goes to Nintendo, the developers were looking at teh munnies too.
Wut.
Okay.
That's because today with the internet and such, people are more aware of the crap that corporations try to pull. There wasn't nearly as much of that back in the day.
Last edited by Metalwario64; 09-15-2013 at 06:44 PM.
Almost all of the things critisized in this video remain an issue right up until today - except for American developed video games of course. There is still no company who would tolerate unlicensed games (like Tengen and American Video Entertainment (of Wally Bear and the NO! Gang fame) featured in the video). Sega certainly did not approve when EA, Accolade, or Gametek started releasing games without license. Neither would Sony or Microsoft for that matter.
Not that I approve of bullying retailers, but I certainly am partial to the idea of being careful with what software could be released in a time when the video game crash from 1984 was still pretty fresh.
- I am not sure if Nintendo actually bullied retailers for carrying Sega consoles? the documentary mentioned just games...
The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.
Then we set about developing killer games.
- Hayao Nakayama, Mega Drive Collected Works (p. 17)
Nintendo got what was coming to them. Its odd there is no mention of Sega who was about to outsell them during the very Christmas season they spoke of. Their policies made for a stale product that a large part of the public had grown tired of.
Pre 91 in Tucson at least you could get Sega, at Target, Toy"R"Us, Babbage's, Lionel Play World, Montgomery Ward, Kay-Bee, maybe Silo, Software Etc and the BX on base if you could get on. It wasn't that hard to get but later on it was in everywhere from K-Marts, to Osco's and office Supply Stores.
As for the non third party makers in the Video I don't doubt a word of what they say.
It is crazy and true but Nintendo is right 100% about taking a huge risk in bringing the NES to market and basically single-handedly revitalizing the video games industry after the crash in 1983. Retailers refused to take any video games systems after that huge crash. What Nintendo did was pack in a Robot to make it more of an interactive toy vs a straight forward video game console, The game system was referred to as an "Entertainment System", the games as "Game Paks", not video games, and the console itself as a "Control Deck" to distance itself from video games connotation, not a console, promise all it's retailers at the time (1985) for it's test market that Nintendo would buy back all unsold consoles.
It was a massive success, Nintendo carved out it's own market and made it very hard for competitors. Evil? Perhaps but to the victor goes the spoils.
IIRC Nintendo lost a few anti-trust cases back in the 80s for their practices on games. But they mainly were the reason why they dominated the American market back then.
Thats pretty good video quality for 1991
Certified F-Zero GX fanboy
You know, FTC in the USA used to look into monopolistic practices stringently. At some point, they started letting monied corporations rump rampant. This is just wrong on so many fronts.
This thread has actually opened my eyes to a side of Nintendo I was not aware of. I knew they had the non-compete agreement with publishers and developers, but this takes the cake. At this point, I would not feel sorry a bit if their company bit the dust with Wii U.
It is finished!
That's absolutely true.
sheath dissecated that subject in a recent thread, talking about X360 RROD and the crappy quality of the PS1 and PS2.
And that only proves the amazing stunt that Sega pulled on them: they had the market by their balls, the media sucking up to them, as well as all the big companies. And despite all that Sega took them down with the Mega Drive/Genesis, all powered by the Blast Processing.
Had Sega played it's hand a little bit better on the mid 90's, it would've given them the coup d'grace:the total sales number.
But i suppose you can't have everything in life.
PlayWorld carried SMS, NES, Atari (7800 too), Genesis, Turbografx stuffs (and was a bigger toy store than Toys R Us ). Target carried Genesis stuff. Best carried TG16 and Genesis. Montgumery Wards carried TG16/Genesis. I think KB Toys carried SMS. And of course Toys R Us carried Genesis and TG16. This was all pre-1991 too. The 'game' stores like Babbages and Software Etc carried TG16 and Genesis too (pre-1991). I don't remember how many stores carried the SMS, but that's mostly because I wasn't interested in it at the time (and stayed completely away from anything with an Atari name on it). There were other stores that carried Genesis and/or TG16 stuffs pre-1991, I just can't remember their names.
MS did pull that crap. They got their hand slapped ($750 million) for making every PC manufacturer include Internet Explorer with their system. Netscape got pushed out of the market (AOL bought them out) before an antitrust lawsuit was presented to MS.
http://en.wikipedia.org/wiki/Netscape
After the Microsoft antitrust case found that Microsoft held and had abused monopoly power, AOL filed a suit against it for damages.[29] This suit was settled in May 2003 when Microsoft paid US $750 million to AOL and agreed to share some technologies, including granting AOL a license to use and distribute Internet Explorer royalty-free for seven years.[30][31] This was considered to be the death knell for Netscape.
A Black Falcon: no, computer games and video games are NOT the same thing. Video games are on consoles, computer games are on PC. The two kinds of games are different, and have significantly different design styles, distribution methods, and game genre selections. Computer gaming and console (video) gaming are NOT the same thing."
I remember Sears catalogs always had Master Systems in them. Also, lets be honest, a lot of those companies Nintendo "bullied" made a shit load of money off the NES and SNES, and none of this manages to explain why Sega couldn't sell their consoles after Nintendo's monopoly was broken.
There are currently 1 users browsing this thread. (0 members and 1 guests)