Quantcast

Page 26 of 26 FirstFirst ... 162223242526
Results 376 to 381 of 381

Thread: Amount of consoles sold worldwide

  1. #376
    Hero of Algol kool kitty89's Avatar
    Join Date
    Mar 2009
    Location
    San Jose, CA
    Age
    34
    Posts
    9,724
    Rep Power
    67

    Default

    Quote Originally Posted by spiffyone View Post
    Can't believe pages have gone by without anyone correcting you on this, but:

    DC had an official Sega branded VGA cable and, later, an officially branded VGA box.

    And, to the contrary, more than 1% of DC owners took advantage of VGA output, especially as the gen wore on and ED and HDTVs with RGB-HV/VGA/"PC" video inputs were available.

    Also, just an aside to the folks who had their computers slowed down by that epic post of videos a few pages ago (well, actually there's been a few of those in this topic lol): dudes...flashblock. Seriously.
    Gah, I crossed my wires thinking about the Wii. (unofficial VGA support there -though there's several others that applies to too iirc).

    Anyway, I do find it rather hard to believe that a significant portion of DC owners during the active (pre-discontinuation) life of the console actually had it displayed through VGA. I'd also find it hard to believe that more than 1% of DC owners at that time had ED/HDTVs (let alone ones with VGA input).
    I'd expect the majority of North American users had it hooked up via composite video, with a lesser number using S-Video, and a very select few using VGA. (and note, on the S-video comment, I don't mean to imply that TVs with S-video weren't that common, but just that most perople would defaul to composite regardless, as it's wasy and obvious and came as such out of the box -all reasons that the GC, Xbox, and PS2 were very commonly hooked up as such . . . RF was the only low-end connection that became uncommon, and I knew people that DID have 6th gen consoles hooked up through RF, very late in the generation too )
    6 days older than SEGA Genesis
    -------------
    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

  2. #377
    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
    Join Date
    Jun 2005
    Location
    NorCal
    Posts
    9,328
    Rep Power
    134

    Default

    Quote Originally Posted by kool kitty89 View Post
    I'd also find it hard to believe that more than 1% of DC owners at that time had ED/HDTVs (let alone ones with VGA input).
    Sure, but plenty had it hooked up to a monitor, right beside their PC. That's why the official Sega VGA box has a VGA-in -- to make it easy to switch between DC and PC on your monitor.


    You just can't handle my jawusumness responces.

  3. #378
    Death Bringer ESWAT Veteran Black_Tiger's Avatar
    Join Date
    Oct 2006
    Location
    Vancouver
    Age
    46
    Posts
    5,148
    Rep Power
    125

    Default

    I sometimes played my DC on my VGA monitor bitd. That's why I bought a third party VGA box. It looks nicer and has s-video output. So I would just take the s-video cable from my dvd player and hook it to the VGA box or take the cable from my PC monitor to connect the DC to it.

    That was the whole point of the VGA box, to connect it to a VGA monitor. I bought a new Sony TV just before the last wave of crts included component. But even those didn't support 480p. Even late into the Xbox lifespan when I found a local store selling an import VGA cable for Gamecube I thought "great! Now I can play Gamecube games on my monitor", not "someday I can use this on an hdtv".
    Quote Originally Posted by year2kill06
    everyone knows nintendo is far way cooler than sega just face it nintendo has more better games and originals

  4. #379
    Raging in the Streets A Black Falcon's Avatar
    Join Date
    Jun 2008
    Age
    41
    Posts
    3,238
    Rep Power
    44

    Default

    Quote Originally Posted by kool kitty89 View Post
    Yes, some of those 1st/3rd person levels just drag on and on, with un-fun (ie patience testing and frustrating more than challenging) difficulty issues. (that train level is one of the worst examples of that)
    More of the vehicle stuff mixed in with the 3rd person shooter/platform action would have worked a lot better.

    Also, the final level is really nice too (pretty sure it's the final one), the open space battle where you have to blow up that space station (or whatever, I forget what it actually was) in a RoTJ reminiscent assault on the Death Star core sort of thing.
    It's a pain to actually GET to that level though. (and I never did without cheating . . . or renting a game with saves that far already )


    Edit: yep, that was the final level, the assault on Xizor's station. Also, there's a "bad" (incomplete) ending and teaser if you play on easy.

    On an off topic note, I like some of the youtube comments on and animated SoTE movie/miniseries being a better idea for a film than the prequels were . . . or the special edditions for that matter. (which were partially spurred by the SotE multimedia project, apparently)
    I got N64 SotE years ago, but honestly, I'm not sure if I ever actually finished the first FPS level, in the Hoth base... I played a few levels later in the game via a save file on the cart, but yeah, I may love Star Wars and the N64, but SotE is a very early N64 game and it shows, particularly in the FPS stages, which have poor controls (NEED TUROK CONTROLS!), and levels which are way too long (like Turoks 1 or 2 as well...). The Turok games are much better than SotE, though...

  5. #380
    I remain nonsequitur Shining Hero sheath's Avatar
    Join Date
    Jul 2010
    Location
    Texas
    Age
    46
    Posts
    13,331
    Rep Power
    134

    Default

    Quote Originally Posted by spiffyone View Post
    ...I hope your post is sarcastic. Because if it isn't, and you're actually agreeing with that Sony exec's statement:

    You should know better by now.
    I should know what better by now? Sorry, I just posted a fact that Sony takes credit for putting Sega out of the hardware business, nothing more. Obviously that doesn't mean they actually 100% were responsible, that would be absurd. Kind of like claiming that Sega themselves were 100% responsible for their consoles and games not selling well enough, or the Arcade industry dieing off. The points that I can extrapolate from Sony is that they intended to put competition out of the console market, all competition. That is as opposed to a business philosophy of simply making a better product and letting it speak for itself.

    As for the Dreamcast VGA discussion, back in the day I only saw people using the Dreamcast with a VGA monitor. I didn't buy a VGA box during the system's life because I never liked playing games in front of my computer desk. Once I managed to buy a good quality VGA to component adapter/upscaler I never looked back as far as Dreamcast video solutions. My current HDTV has a VGA input so I just use a long VGA cable rather than being tempted to upscale it. The image quality at 480p is better than the upscaled Xbox 360 re-releases as far as I can tell.
    "... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, .... would then translate into huge losses for the company." p170 Revolutionaries at Sony.

    "We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment

    "Sega tried to have similarly strict licensing agreements as Nintendo...The only reason it didn't take off was because EA..." TrekkiesUnite

  6. #381
    Hero of Algol kool kitty89's Avatar
    Join Date
    Mar 2009
    Location
    San Jose, CA
    Age
    34
    Posts
    9,724
    Rep Power
    67

    Default

    I don't really get why Sony even made that press release worded that way. Are there people out there who are actually impressed by such negative, bullying language like that?

    Hmm . . . <things of various political campaigns> yeah, maybe so, though even there I can't actually think of a directly comparable example. (I mean can you think of any political campaigns that publicized how they successfully ruined the compeition? . . . not how they beat them or outdid them, but actually drove them into the ground and ruined them?)
    6 days older than SEGA Genesis
    -------------
    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •