The colour shift happens on bright backgrounds / visuals. I actually put the console back together - it fired up fine, but in reality my sync mod based on AppoloBoy's advise made no difference - in Sonic 1 just after Green hill zone act 1 special stage when I got the emerald and the bright white summary screen appeared the colours shiffted and remained shiffted until about 20 seconds after act 2 started.
I guess that what you are suggesting with the pull down resistors might be a good move to try - time to get hacking on that poor cable again
EDIT: tried the following resistors before the 470uf cap + 75ohm resistor combo on the RGB lines:
- 440ohm - way too dark, no visual enjoyment whatsover
- 220ohm - better than the above, but still too dark e.g. Streets of Rage first stage instead of having vibrant neon like colours was just dull, it helped if I turned the contrast up to max on the BVM monitor but can't see myself going down that road for the long haul
- 180ohm - testing now - brightness seems acceptable, we will just need to see whether any colour shift glitches occur.
Last edited by MtothaJ; 11-17-2013 at 05:49 PM.
Mega Drive 1 Pal G ('High Definition Graphics - Stereo Sound' model / VA4 / no-TMSS)
Mods: switchable 50 & 60hz | switchable ENG & JAP | line out audio | enlarged cartridge slot
Update - unfortunately colour glitches still occur. I have narrowed down the capacitors to be responsible for the colour shift - with the caps removed there is no colour glitch but from time to time the horizontal interference type liens appear (as per description in the earlier thread: http://www.sega-16.com/forum/showthr...VM-BVM-monitor)
So it seems that the caps help with the inerference / to smooth things over but get over saturated - perhaps much bigger caps are the answer? THe onyl question is why does this hae to be this difficult / problematic...
THe only real things to try I can think of next are:
- build a small kind of project board where I could try different caps / resistors
- fit pots instead of resistors (say 500ohm) for RGB lines
- get a generic scart cable, chop one end off and wire it directly to the encoder - would eliminate any possible problems with the AV out - although these are unlikely since I have another Genesis and symptoms are much the same as the first one.
Mega Drive 1 Pal G ('High Definition Graphics - Stereo Sound' model / VA4 / no-TMSS)
Mods: switchable 50 & 60hz | switchable ENG & JAP | line out audio | enlarged cartridge slot
I wonder at this point, if something is up with the monitor? Cause with my PVM wired up the way I originally stated, I have zero issues at all. So this all makes me so curious as to what's going on now.
Customized Sega Genesis Model 1 - VA3. Energy efficient with buck converters instead of LM7805's.
Mega Drive 1 Pal G ('High Definition Graphics - Stereo Sound' model / VA4 / no-TMSS)
Mods: switchable 50 & 60hz | switchable ENG & JAP | line out audio | enlarged cartridge slot
It's possible, but I doubt it.
I think at this point, this is something an oscilloscope would be good to have..
Customized Sega Genesis Model 1 - VA3. Energy efficient with buck converters instead of LM7805's.
I think that its a bit over my head - I'm just an amateur. THe problem is that e.g. with the caps you can play for an hour or too without any glitches.
Then e.g. when playing Desert Strike I noticed that the desert started to got progressively more orange in colour up to becoming almost red - pausing and unpausing the game (brings up a darker colour status screen) made the colours go back to the way they should be.
At the moment my setup is 180ohm resistors on RGB and the 470uf cap / 75ohm resistor combo on csync - no colour glitches however this kind of setup got me the interference I was describing.
Just out of interest what would happen if I would take the RGB signal from the RGB IN rather than RGB OUT pins on the encoder? I figure this signal is a less amplified one...
Mega Drive 1 Pal G ('High Definition Graphics - Stereo Sound' model / VA4 / no-TMSS)
Mods: switchable 50 & 60hz | switchable ENG & JAP | line out audio | enlarged cartridge slot
Well 180ohms on the RGB lines are dimming the picture too much. That's a lot.
Are you near Orlando Florida? I'm interested in checking this out actually. If too far, I may be still interested in letting you borrow my own cable, to see how it operates.
I'm sorry if I missed it, but is the input to your BVM the same DB-25 pin connector my PVM is using?
Customized Sega Genesis Model 1 - VA3. Energy efficient with buck converters instead of LM7805's.
Really appreciate you offer of help, problem is I am in the EU and not the US. The input to the BVM is actually BNC connectors to a female scart socket and to that I just plug in any Scart devices (actually also have a Hama scart switcher as well but for the purposes of troubleshooting I disconnect that).
THe one setup which I am presently thinking of reverting back to 75ohm resistors and putting some big ass caps which would be 'immune' to this oversaturation problem.
The other thing which would be worthwhile is to probably see how a Mega Drive 2 behaves when connected via RGB - as mentioned I have another MD but this is also a Mega Drive 1 HDG / no TMSS model so this is not really ideal as there may be a compatibility issue with the actual motherboard design / hardware type and I am just replacing like for like.
Mega Drive 1 Pal G ('High Definition Graphics - Stereo Sound' model / VA4 / no-TMSS)
Mods: switchable 50 & 60hz | switchable ENG & JAP | line out audio | enlarged cartridge slot
Just dropped a pretty penny on an official french Sega 'Adapteur R.V.B.' - basically the offical Sega RGB cable for Mega Drive 1:
Lets hope it will be worth it.
Mega Drive 1 Pal G ('High Definition Graphics - Stereo Sound' model / VA4 / no-TMSS)
Mods: switchable 50 & 60hz | switchable ENG & JAP | line out audio | enlarged cartridge slot
French? They run on SECAM, that may not even be RGB. :/ I wish this was mentioned first.
Customized Sega Genesis Model 1 - VA3. Energy efficient with buck converters instead of LM7805's.
The TV standard is not relevant since we are talking about RGB connection.
French Mega Drive actually does not output anything other then RGB - no RF lead socket / no composite.
It uses csync instead of composite for sync but the cable can eb modded to enable both composite and csync:
http://www.segakore.fr/articles/mod_...rgb_fr_md.html
Mega Drive 1 Pal G ('High Definition Graphics - Stereo Sound' model / VA4 / no-TMSS)
Mods: switchable 50 & 60hz | switchable ENG & JAP | line out audio | enlarged cartridge slot
It was my understanding that the French had a special cable with a built in SECAM modulator that was not RGB.
Customized Sega Genesis Model 1 - VA3. Energy efficient with buck converters instead of LM7805's.
You did not try with pull down resistors though. Pull down means that one end of the resistor connects to ground.
Try using a pull down before the Cap on your output ( In the cable )
Edit : Since the shift occurs on bright colors background specifically and that removing the caps stoped the issue, I am fairly confident that pull downs might solve your issue. Start with around 500 ohm on each color lines and see if it works.
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Last edited by MaxWar; 11-20-2013 at 02:13 PM.
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