Agreed on what Zebbe wrote regarding the first, times 1000. I did know about the latter though. Just that I wasn't done compiling my lists of homebrew stuff just yet.
The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.
Then we set about developing killer games.
- Hayao Nakayama, Mega Drive Collected Works (p. 17)
Very pleased to hear that Project MD is still at least in the pipeline!
There's also that Pringles game, by a programmer whose username I'm still trying to parse. (Is it a pair of adjectives? A set of instructions in the imperative tense?)
6 pages fresh off the press, nice homebrew list Joe for md.
http://pdroms.de/news/genesis/
Be a good time for Project Y team to get a short video or demo bin out for Joe's video in December to build hype too.
Last edited by Vector2013; 11-26-2013 at 09:29 AM.
The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.
Then we set about developing killer games.
- Hayao Nakayama, Mega Drive Collected Works (p. 17)
Wow! Titan Overdrive looks freaking cool!
"... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, .... would then translate into huge losses for the company." p170 Revolutionaries at Sony.
"We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment
"Sega tried to have similarly strict licensing agreements as Nintendo...The only reason it didn't take off was because EA..." TrekkiesUnite
Daaamn, that's some crazy cool stuff there. First time I've seen this Titan business, and it looks awesome. I sure hope some of those effects make their way into a game sometime soon.
I didn't forget about Project MD.
Project MD looks beautiful in most respects but I hate the main character sprite. It's too anime for that euro computer games look you've got going on. The lasers and electricity balls don't look right either. Don't mean to nit pick but it's the difference between it looking really good or a bit of a mish mash.
Too bad you guys already did the Ys episode, 5 just got translated: http://www.romhacking.net/translations/2060/
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