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Thread: NES Sonic

  1. #16
    Or did I? Outrunner Vyse of Arcadia's Avatar
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    ...I feel as though I should be worshipping you.

    Any particular animal you prefer in your sacrifices, or can I just go with chickens?

  2. #17
    Shining Hero Joe Redifer's Avatar
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    Sacrifice a hedgehog.

  3. #18
    YM3438 Master! ESWAT Veteran evildragon's Avatar
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    i already sacrificed a two-tailed fox

  4. #19
    Or did I? Outrunner Vyse of Arcadia's Avatar
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    Buh-da-bum tish!

    So how far along is this project? Can you give us a rough estimate, percentage-wise?

  5. #20
    YM3438 Master! ESWAT Veteran evildragon's Avatar
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    it's been started since atleast a month ago.. percentage wise, it's about 30% complete..

    it won't, and "can't" be published to the public, as it's designed for my NES DVD-ROM drive, and it uses special API's..

    I can "try" and do this on a normal cartridge, but it is using some of the drives RAM as extra memory..

  6. #21
    Shining Hero Joe Redifer's Avatar
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    Put up a short Youtube video of it, I'd love to see it running, even if only for a few seconds and even if it has glitches.

  7. #22
    YM3438 Master! ESWAT Veteran evildragon's Avatar
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    i don't use youtube, but i'd be glad to compress it in H.264 and put it on my webserver and link it here..

    it won't have sound though, as i haven't finished coding the audio engine yet..

    i am almost finished with the gameplay engine, so it should be soon..

  8. #23
    YM3438 Master! ESWAT Veteran evildragon's Avatar
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    UPDATE: I added the physics engine on the NES port, and the framrate was totally raped.. The average frame rate with propper physics is 15fps (I think)...

    I also changed the color palette.. I will have a video soon... I found my composite cables, so i'll be able to record via composite...

    EDIT: Oh yea, the new engine also includes Tails to follow Sonic.. Come to think of it, THIS may be the frame rate penalty..
    Last edited by evildragon; 04-26-2007 at 04:58 PM.

  9. #24
    Shining Hero Joe Redifer's Avatar
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    Awesome. Looking forward to the video.

  10. #25
    YM3438 Master! ESWAT Veteran evildragon's Avatar
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    here's the NES.. i can't find out why capture cards hate 240p, but luckily i was able to capture at 240p, minus the artifacts... the color really does look this crappy on the NES.. the pallette is small..

    http://blackevilweredragon.spymac.com/SonicNES.mov

    (encoded via H.264)

  11. #26
    Loves Lori Bazzil! Raging in the Streets 108 Stars's Avatar
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    Great, but where do I find the codec I need?

  12. #27
    YM3438 Master! ESWAT Veteran evildragon's Avatar
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    QuickTime...

    (I think VLC has it too. I chose H.264 to use less web server space, and smaller bandwidth)

  13. #28
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    Great work, evildragon!
    Now if you could somehow manage to get a better framerate it´ll be awesome!
    I would never think this is a NES game!

  14. #29
    YM3438 Master! ESWAT Veteran evildragon's Avatar
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    I'm trying to figure out what is causing the slow down... possible causes include:

    Diagonal Scrolling Driver (as NES can't diagonal scroll without software support)
    Tails/Miles
    Remnants of 68K (or even Z80) coding.. (as this is a direct code-port of the Genesis version)
    Physics Engine

    Somethings causing it, and it seems the NES gets stuck in a loop trying to complete a code it either doesn't know, or can't execute fast enough..

  15. #30
    Shining Hero Joe Redifer's Avatar
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    That's cool. It's running at 10 fps in the video. I'm amazed that it can have so many sprites on a horizontal line.

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