Certified F-Zero GX fanboy
the polygons in RE4 shouldn't be taken seriously, I think this could be a mistake. I mean in the PC version a user captured a scene and measured the polygon count and found something like 64,000 polygons on the Frame the same scene was measured on the ps2 and it was about 20,000... Can you understand that? the devs can do culling so the count doesn't mean the count. One more example in TriggerHeart Exellica considered to be one of the only Dreamcast games to reach 3M pps, that is 50k in the frame at 60fps, in a certain scene someone edited it and it gave something like 44,000 then measured the ps2 version in exactly the same place and it only gave 8K, the scene was absolutely identical. Here's the data, see how much they can do culling
Anyways I will start working on a big post, should be done today if you are in my time zone.
Certified F-Zero GX fanboy
yeh, but culling is real devs do it all the time on ps2 in most games. Of course, the community extracted the assets from the gamecube and ps2 version, GC its really like twice as much as the PS2 version - despite the 33% reduction in pixels -. But we cannot take seriously a measure of 16k, 20k 30k polygons per scene in that game, considering that only the two characters together in ps2 10k. this is Dev doing culling.
A Black Falcon: no, computer games and video games are NOT the same thing. Video games are on consoles, computer games are on PC. The two kinds of games are different, and have significantly different design styles, distribution methods, and game genre selections. Computer gaming and console (video) gaming are NOT the same thing."
It's your claim. You said it multiple times in this thread and other threads as well as on your site. It's the entire reason you want your posts deleted. Just a few months ago you came into this thread saying it vinidicated your argument from years ago, and that argument was the 1 Million Polygons claim.
Gamepilgrimage discredits itself with it's poor research, extremely biased claims, and misrepresented facts for the sake of fanboyism.
I've literally cited actual game performance, dev manuals, etc. And when I'm proven wrong beyond any doubt I do admit I'm wrong. You've just never been able to actually do that.
Are you arguing with me or yourself?
The problem wasn't the "caveats". It was you pointing to your own blog posts as factual evidence that the entire generation was hovering around 1 million polygons per second over and over again in multiple arguments over the years. You'd pretend to admit you were wrong every now and then and claim to not make that argument again, but within a week you'd be in another Dreamcast console war making that same argument. And after an 8 year break from the forum you came back out of the blue to try and make some claim that you were right and this thread proved it.
Because it's a random usenet post with nothing to back it up. It holds as much weight as a random post on 4chan.
I'm not? I still say that usenet post is nonsense and isn't really saying anything of value. All I'm saying is that spec wise the PS2 is a fillrate powerhouse that relies on CPU power and a shitload of bus bandwidth to brute force it's way through most issues.
But the PS2 is more powerful than the Dreamcast. Sure there might be some hyperbole in those numbers you're listing but the fact is it is more powerful and the Dreamcast would have been at a serious disadvantage had it stuck around. That's not to say it couldn't have been competitive with good software, but it definitely would have started to show it's age and weaknesses sooner than the other systems.
The only idiot tabloid being posted in this thread is gamepilgrimage.
Children of Rousseau, Hume, Hegel, Marx and Darwin have zero intellectual integrity. Exemplified by trolls like "trekkies".
"... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, .... would then translate into huge losses for the company." p170 Revolutionaries at Sony.
"We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment
"Sega tried to have similarly strict licensing agreements as Nintendo...The only reason it didn't take off was because EA..." TrekkiesUnite
So here again, Agostinho Barone has been feeding you information from way back in 2012. Why he worked his way into my personal life I will never know, but you are definitely the gun.
The only issue I had back then was I was surrounded by assholes. I hope anybody in these groups take note.
"... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, .... would then translate into huge losses for the company." p170 Revolutionaries at Sony.
"We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment
"Sega tried to have similarly strict licensing agreements as Nintendo...The only reason it didn't take off was because EA..." TrekkiesUnite
Yes culling does exist, however a game like Test Drive Le Mans only runs at 900,000 PPS on Dreamcast. Theres absolutely no way the devs would do culling to make it run at PS1 polycounts.
Eh, I'm not sure. The power distance might be the same(Dreamcast vs PS2, PS2 vs GameCube).
See the thing is, the Dreamcast does have major hardware advantages over the PS2. Its the same with PS2 compared with GameCube if I remember. However with PS2 compared to OG Xbox, theres none.
Certified F-Zero GX fanboy
From what I understand the big thing with PS2 vs Gamecube is that Gamecube has a more advanced GPU that lets it do a lot of things easily with less effort, but PS2 just has a ton of CPU power and bandwidth to just brute force it's way through a lot of things in the right hands. So in some scenarios there are things that the PS2 can do that the Gamecube would struggle with. Similar with the Dreamcast there are a few features it has that are better than the PS2, but the PS2 again can brute force it's way into a lot of things the Dreamcast would struggle with.
Last edited by Yharnamresident; 01-09-2023 at 10:27 PM. Reason: Unnecessary qoutes
Certified F-Zero GX fanboy
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