
Originally Posted by
saturndual32
Lets remember that given the state of Jaguar software development, Doom is basically a first generation game. Carmack himself said on an interview, that if he were to do the game again from scratch, he was confident that he could up the frame rate, resolution and add music to Jag Doom, while keeping the improvements it had over the PC counterpart, which would be color and lightning, i guess. Those werent his exact words of course, but something like that.
I always wished that the Jag had been more successful, because i think that since its hardware was flexible and not so catered towards texture mapped polygons, we could have seen some pretty cool and diferent engines from what was the norm on other consoles. Even in Doom, you can feel that the Jag is doing it on a diferent way than PS1 and Saturn. Same thing with the pixel shatter effects in Tempest 2000, the Saturn port doesnt do them as well, i think. And i hate the t-mapped lightsourced look ot PS1 Tempest.
Dammit, we keep derailing BladeJunker very cool thread!