I didn't know that about the RCP, I'm always weary about sharing any chips with audio when sound is mandatory and should have its own chip, the Snes had a sound chip.
I was mostly thinking about storage capacity for N64 games rather than sound quality, N64 games usually tried for something like a soundboard of repeatable SFX rather than long voice tracks which HL has more than a few of. Like HEV warnings, Barnie chatter, Scientist chatter, Black Mesa notices, quite a few tracks in HL to pare down.
Don't take these observations as me saying it isn't possible because HL on N64 is entirely possible, porting is a process with both good and bad results. I'm guessing you want some 3D graphics from the 3D N64, I hear you.![]()


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