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Thread: Games Worth Rebooting?

  1. #16
    Master of Shinobi GeckoYamori's Avatar
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    Quote Originally Posted by cleeg View Post
    I'd love to see a proper FPS of Robocop. Almost every game he's been in is a bit rubbish. There's so much great plot from the movie that would be great as a game, and I'd love to be able to shoot people with just his gun - no power ups like three way shots and the like.
    Making a proper RoboCop game that is true to the character yet also fun to play, which often directly contradicts the modern action design decisions is an interesting challenge. Player movement should be slow, clunky and weighty without making it feel punishing and frustrating. The much loved taking cover behind obstacles to avoid mundane gunfire should be a big no no. RoboCop's armor is the cover. And constant barrage of gunfire from regular mooks should be little more than an annoyance. The challenge in the gameplay would have to come from elsewhere.

  2. #17
    Master of Shinobi midnightrider's Avatar
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    ^So you're effectively looking at the Superman conundrum all over again.

  3. #18
    Road Rasher RPGbandit's Avatar
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    Kris Kross make your own video.
    This image is too large and exceeds forum specifications. Please reduce it if you want to continue to use it.

  4. #19
    Nameless One
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    I wish Metroid went through a soft reboot, in order to clear everything wrong with Fusion and Other M and go back to its Prime self, as an atmospheric First Person View adventure where we have to gather information and build the story on our own. It doesn't mean it has to play like Metroid Prime, but instead like the Descent series with 6 Degrees of Freedom. We would control Samus' ship and explore complex structures by freely rotating in 3D space, and gather upgrades for it instead.

    If not Metroid "Descent", just the Descent series then.

  5. #20
    Road Rasher Carl Sagan's Avatar
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    The games I would like to be rebooted most would be "Jungle Strike"/"Desert Strike". I mean I would really like to see that in 3D.

  6. #21
    Master of Shinobi
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    Chameleon Twist. I love both games to death and even had an e-mail exchange with the creator, who worked on the unreleased Bound High for Virtual Boy.

  7. #22
    Road Rasher Carl Sagan's Avatar
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    You know I also loved the game "Paperboy". It gave such strong suburbia feeling. Now considering that papers are practically not sold but read on tablets 3D remake could be set in the past decades. One level could be set in 80s in the street where all families from 80s sitcoms live. You could stop at Tanners house and let Alf give you a BJ and then Michael Jackson climbs on the back seat of your bike and rides with you singing with his beautiful voice. Or one level street could be set in 50's and also filled with Stephen King's monsters that are lurking to get you.

  8. #23
    Nameless One
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    Someone beat me to it and said the Desert Strike series. I would have said Strider and Flashback but they've been done already. Some other good ones;

    Road Rash
    The Immortal
    Streets of Rage

  9. #24
    Rogue Master of Shinobi Pulstar's Avatar
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    ^ That someone is Carl Sagan, show some respect boyo

    Btw those games did see 32-bit sequels.

  10. #25
    Raging in the Streets
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    Quote Originally Posted by Mpavlic1018 View Post
    Road Rash
    Currently being worked on.

  11. #26
    Sports Talker Jessie's Avatar
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    Alex Kidd! Just saying...

  12. #27
    Raging in the Streets xelement5x's Avatar
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    Quote Originally Posted by Carl Sagan View Post
    You know I also loved the game "Paperboy". It gave such strong suburbia feeling. Now considering that papers are practically not sold but read on tablets 3D remake could be set in the past decades. One level could be set in 80s in the street where all families from 80s sitcoms live. You could stop at Tanners house and let Alf give you a BJ and then Michael Jackson climbs on the back seat of your bike and rides with you singing with his beautiful voice. Or one level street could be set in 50's and also filled with Stephen King's monsters that are lurking to get you.
    I'm just going to leave this here for you:

    Quote Originally Posted by StarMist View Post
    A spine card is the hymen of a new game assuring its first owner that he is truly her one and only, and of a used game assuring its new owner that whilst she has been played with in the past that play has never been too careless or thorough.

  13. #28
    Super Robot Raging in the Streets Obviously's Avatar
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    Quote Originally Posted by GeckoYamori View Post
    Making a proper RoboCop game that is true to the character yet also fun to play, which often directly contradicts the modern action design decisions is an interesting challenge. Player movement should be slow, clunky and weighty without making it feel punishing and frustrating. The much loved taking cover behind obstacles to avoid mundane gunfire should be a big no no. RoboCop's armor is the cover. And constant barrage of gunfire from regular mooks should be little more than an annoyance. The challenge in the gameplay would have to come from elsewhere.
    I think they could take some small liberties with movement speed. As a game I picture it being over the top, stylish shooter that focuses on how you dispatch enemies. Something like Bulletstorm maybe.

    Something open-world like Crackdown for the 360 could also work. Robocop's movement could be supplemented by stuff like a jetpack (ala the awful Robocop 3) Crackdown was already basically Robocop the game except with a genetically engineered supercop instead of a cyborg supercop.

  14. #29
    Raging in the Streets EclecticGroove's Avatar
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    I would totally be behind a Crackdown style Robocop game.

    They had multiple "levels" of agents. Just tie upgrades to him for movement speed and all that. You start off fairly slow and clunky, but by the end of it you'd be robo-god dispensing justice with extreme prejudice.

  15. #30
    Super Robot Raging in the Streets Obviously's Avatar
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    Fund it.

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