
Originally Posted by
Sega-16
After about three months — there was so much to do — I figured I better go back to Japan and tell them what was on my mind. I go back to Japan, and I meet with Hayao Nakayama and the board at Sega, and I say “look, you guys have got this thing all wrong. You can’t sell the Sega Genesis at $189.99,” which was ridiculous. I mean, back in those days that was really expensive. I told them “you can’t have this title in there, called Altered Beast, because that’s not going to sell in Kansas. Also, you must develop software in the U.S., and you’re relying too much on Japanese software. You’ve got to really ramp up your efforts in the United States. You’re also up against a competitor that owns 98% of the market, and they scared the hell out of all the other companies, and no one’s going to develop for you so long as they have an ironclad grasp of the third party community, so we’ve got to somehow break that, and I have some ideas on that. One of them is: you’ve got to advertise against Nintendo, you know, make fun of them. Ridicule Nintendo and make kids think that the NES is absolutely the uncoolest machine to own.”