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Thread: Sonic Mania/ Sonic Mania Plus (XB1, PS4, PC, Switch)

  1. #676
    Outrunner Metalwario64's Avatar
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    Quote Originally Posted by Thief View Post
    "Another frustrating element is that Sonic Mania still uses a lives and continue system. Pushing you to the start of the zone upon failure." Continues visionary modern day gamer reviewer. "I can assume they kept this in, even though it's 2017, partly as a call back to the original games and partly to increase the difficulty." Increase the difficulty, why would anyone want that? "But I certainly had some aggravating moments where I died from a cheap kill on the final boss and had to redo the entire zone all over again." Diabolical.
    This is why I really have no interest in modern games.

  2. #677
    Social Justice Ninja Master of Shinobi IrishNinja's Avatar
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    god, i was totally playing this one wrong - kept starting over to try to get at least 3 chaos emeralds out of green hill zone, now i'm hearing i can just beat the game & spam the rest out of the level select. it's a lot more fun now!


  3. #678
    AKA Mister Xiado Master of Shinobi Raijin Z's Avatar
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    You can get 5 before getting out of GHZ. I screwed up and only ended up with 4. Since I am borderline incapable of enjoying anything, I have to do it all in one go, so I will get all of the emeralds early in the game, crush it, and then likely never touch it again.

  4. #679
    Raging in the Streets
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    In defense of that guy, I also had a crush death on Sonic Mania despite being nowhere near an area where I should of been crushed. Also lives are stupid when save games exist

    Seemed a bit glitchy to me but there you go.

  5. #680
    Raging in the Streets Sik's Avatar
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    Quote Originally Posted by Gogogadget View Post
    Also lives are stupid when save games exist
    I ditched lives in a game I had designed precisely for this reason: save games rendered game over redundant. So it would just save at checkpoints. Didn't mind the spam potential too much, since I know that in practice what will happen is that players will get stuck for a while in tough spots and giving them infinite lives isn't going to change things a lot.

    For the record, Chaotix has infinite lives as well (albeit no checkpoints within the levels, if you lose a life you'll have to start it all over).

  6. #681
    Extreme Procrastinator Master of Shinobi Flygon's Avatar
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    Quote Originally Posted by Gogogadget View Post
    In defense of that guy, I also had a crush death on Sonic Mania despite being nowhere near an area where I should of been crushed. Also lives are stupid when save games exist

    Seemed a bit glitchy to me but there you go.
    This was discussed over at Sonic Retro.

    The tl;dr is - Sonic's hitbox is bigger. The Mega Drive games cheesed it to save on processing time, but the Stealthtax engine games don't.

    You get the same issue in the Android ports of the classic games.

  7. #682
    Stuck in the Past Shining Hero The Jackal's Avatar
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    The game doesn't support Direct input as I assumed it wouldn't. If you have a Mayflash or similar Saturn controller adapter, I've made a Xpadder profile for the game. You can grab it here.

  8. #683
    Nonconformist Hedgehog-in-TrainingWCPO Agent EyeDeeNo76's Avatar
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    I was saddened by the no Directinput support. When I get enough gumption I will work on a Xpadder profile (I know it's much but just the D-pad and two buttons) my Hyperkin GN6 pad. And seriously going to sit down for a longtime to play. Edit: As most every other game on my PC I use the Logitech F710.
    I was happy to employ the scanlines with soft. Scanlines... I'm probably the only one that likes that feature.
    Last edited by EyeDeeNo76; 08-29-2017 at 11:19 PM.

  9. #684
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    Why so many games still have no controller support on PC is... well you know what it is.
    Last edited by Thief; 08-31-2017 at 01:38 PM.

  10. #685
    So's your old man! Raging in the Streets zetastrike's Avatar
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    Finally out on Steam today. I still got the $2 off by buying it at 7am today. So far I'm thrilled with it. I only played to Flying Battery tonight because I want to pace myself and enjoy it. It feels so right compared to the Advance games which I've been playing lately in prep. Does anyone else get a Richard Jacques vibe from the music? I do. I'm surprised that I found myself not minding the revisited zones so far, but Flying Battery has never been a favorite of mine. I appreciate they changed the layouts of the Act 1's, I was afraid they copy pasted them completely. The Act 2's have been great. It took me a handful of tries to figure out how to defeat the mid boss in Studiopolis. I really happy with this and I can't wait to forge ahead some more tomorrow night.
    Quote Originally Posted by A Black Falcon
    Nope. Bloodlines is the problem, not me. I have no trouble with Super Castlevania IV (SNES) and Dracula X: Rondo of Blood (TCD), and have finished both games. Both of those are outstanding games, among the best platformers of the generation. In comparison Bloodlines is third or fourth tier.

    No, it's unbiased analysis. The only fanboyism is people who claim that Hyperstone Heist and Bloodlines are actually as good as their SNES counterparts.
    My Collection: http://vgcollect.com/zetastrike

  11. #686
    16-bits is all he needs Master of Shinobi matteus's Avatar
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    Shame about the drm...


  12. #687
    Outrunner maxi's Avatar
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    Quote Originally Posted by matteus View Post
    Shame about the drm...
    The only reason I'm not asking for a refund is because I got mine by a third-party seller, so this option is out of hand after you activate the key, coincidently or not sent a few hours before launch instead of their regular post-release schedule. So at least I wrote a nice review on Steam helping to bomb the game there.
    I'm dumb, I'm still pre-ordering games at this day and age...
    Last edited by maxi; 08-30-2017 at 08:43 AM.

  13. #688
    Hero of Algol
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    Suck a dick move. They lost a ton of sales due to it. And got lots of negative review and press.
    Sega never fails to hurt its own brand with stupid decisions.

    I played the game for an hour or so yesterday. The arranged OST is kind of annoying after a while.
    The Sonic 3's ballz bonus stages are nightmare-ish now and I've always been good at it. The "spring" balls are retard and the controls simply aren't tight enough.

    Sonic Mania seems to be a Sonic Overdose actually.

  14. #689
    Antiquing Hedgehog Lord QuickSciFi's Avatar
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    I can understand the reasoning behind getting a PC version of AAA games. Framerate and graphics, mainly. But what's the reasoning behind such small 2D games like Sonic Mania? Honest question here. No sarcasm or trolling. I'm not a PC gamer and I was wondering what drives you guys to chose the PC version of Sonic Mania over a console version; especially that subset of you guys, like Jackal, who also own modern consoles. Is it bc you guys are first and foremost PC gamers? Ease of access to your Steam library from multiple sources wherever you go? Something else? Anyways, I'm curious.

  15. #690
    Hero of Algol
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    Quote Originally Posted by QuickSciFi View Post
    Ease of access to your Steam library from multiple sources wherever you go? Something else? Anyways, I'm curious.
    I'd say this.

    And the fact that consoles nowadays are pretty much PC hardware cut down and rebranded as something special IMO. Consoles were fun when the architectures were vastly different and the libraries were also vastly different from one platform to another.
    PC nowadays also sucks IMO, but I like the "have everything on Steam" approach. I don't use GOG or any of the other services. Just Steam.

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