We can want a faithful 2-D Sonic and still wish for modern aesthetics and improvements, no? Why are current visual expectations not within reach of a good playing, 16-bit faithful Sonic game when fan games like Sonic Fan Remix are capable of doing just that? Would a Sega Saturn Sonic have still been stuck with 16-bit graphics? A 2-D Dreamcast Sonic? I feel like with Sonic Mania, Sega is inadvertently saying that the only way to make Sonic "good" is to keep him stuck in the past.
I'd like to think that for Sega's flashship mascot, we can at least get something on par with Nintendo's New Super Mario Bros., itself a homage to a past series but with a variety of visual and gameplay enhancements which keep it feeling fresh in spite of its lineage. I'd like to think a new 2-D Sonic can at least match the level of graphics of 1995's Astal or 2001's Klonoa 2. My hope is that Sonic Mania has done well enough to warrant the budget for something similar. As it stands, it still feels and looks like a fan game with a budget, but hopefully it'll serve as a test bed for better things to come in the future.



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