Personally i dont think it impressive but, like was said, while in Game Sack is more the game visual impressive than hardware pushed, here is if the hardware is pushed or no. I posted it here for you judge.
EDIT: When i said that it for me not is impressive im taking my point of view in visual (seems a common game) and not taking in count the hardware limits pushed.
Last edited by segarule; 08-05-2016 at 07:43 PM.
"I wanted to create something that the Famicom wouldn’t have been able to do..." (Kotaro Hayashida)
Wii is dying. Last game Just Dance 2020. Thanks for all!
I'm looking at that and...
...
...
...OK, I freaking give up, how the hell do they ensure they won't run out of tiles?
The GBC games mentioned and lemmings are most definitely impressive. I have no idea how lemmings works on the SMS, what the heck!
Could you guys explain to us, non tech guys, what makes it so impressive. After all, its also on NES and Game Boy, right?
Lemmings on the SMS is a fantastic example -- most of us would have no idea that anything was unusual about it.
On the Tandy Color Computer 3, Crystal City and Zenix (both by the same programmer) were both major technical achievements, released during the lifetime of the system. 60Hz gameplay, screens full of action, and polyphonic music (in the case of Zenix) on a system with no hardware sprites or sound chip:
For modern homebrews on the CoCo 3, the Donkey Kong port is probably the most famous example:
The SMS version doesn't use hardware sprites and is a lot less limited in the changes you can make to the scenery compared to the NES. That means they are somehow software rendering the game to the screen and not running out of unique tiles. No idea how they pulled that off.
Supposedly Steel Machine on the CD-i -- a port of the C64 shooter Uridium -- required some serious trickery on the programmer's part to pull it off:
Gunstar Heroes onthe GBA must be pushing that system to the limits , I'm sure Treasure even said as much in a interview
Panzer Dragoon Zwei is
one of the best 3D shooting games available
Presented for your pleasure
Gunstar Super Heroes is a total showoff of the GBA, though there are even more impressive games like the 3D ones.
Those CoCo examples man... how even!
Last edited by segarule; 08-05-2016 at 07:45 PM.
"I wanted to create something that the Famicom wouldn’t have been able to do..." (Kotaro Hayashida)
Wii is dying. Last game Just Dance 2020. Thanks for all!
There shouldn't be enough video memory to hold a fully morphing map of those proportions, so there's something funky going on. I guess its relying on a lot of tiles being impossible to change, but I could be wrong. I would check exactly what's going on if I had a debugger at hand.
Try Game Gear.
Oh right since we talk about 8-bit Sega systems:
EDIT: and Toki Tori likes to forget that the GBC doesn't do parallax:
Last edited by Sik; 08-05-2016 at 05:36 PM.
Panzer Dragoon Zwei is
one of the best 3D shooting games available
Presented for your pleasure
Speaking of parallax
VF2 by Sega Saturn with 60 fps can be considered an example?
"I wanted to create something that the Famicom wouldn’t have been able to do..." (Kotaro Hayashida)
Wii is dying. Last game Just Dance 2020. Thanks for all!
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