
Originally Posted by
molul
Wow. I could agree Sandopolis is boring and long, but:
-Mushroom Hill: not a great first zone (it wasn't meant to be), but music is very cool (I love the drums breaks every now and then), and the season change was a nice touch.
-Flying battery: probably the best level.
-Lava Reef: finally a proper lava zone in a Sonic game! Music in act 1 is awesome, but when the lava cools down after the mini boss fight and the act 2 music begins, that's one of my fondest Sonic memories.
-Hidden palace: just a transition stage, but we fight Knuckles with the prophecy artwork behind!
-Sky sanctuary: one of the best tunes, it really fits the visuals, sounds like you are ascending a tower in the sky. Fighting Mecha Sonic's homage to old boss was nice. And what about the cutscene to Death Egg?
-Death Egg: to me, the best final zone ever in a Sonic game. Music is very cool, gimmicks everywhere (that gravity flip), and the boss chain is epic: boss, epic boss (two transformations), chase Robotnik, then Doomsday zone.
-Doomsday zone: the best final boss in a Sonic game.
Of course I understand the op's opinion but, oh my, when I read the zones impressions I felt the need to write this post xD