@Eke-Eke
I just registered last night so I could attempt to post a comment just like yours, but you have spoken every word better than I would have put it. I agree with you.
WM is a team of non-profit and volunteer game developers, which means unexpected things can happen that you can't plan for. Well, that pertains to most developers, but it's not like they can devote all their time to this project as it is. Setbacks happen, members leave and then they are pushed back a few steps in trying to re-make what was lost.
Give them some damned slack, if you ask me. Demanding things adds a ton of pressure, and to unrealistically ask for a deadline time like you are their publisher is downright rude. They aren't required to give you a definite outline timetable.
Do paid developers/publishers give you a timetable and when big setbacks happen (anyone remember half life 2?) do you call them out and demand blood? No, you don't. Just because this is a small time operation does not give you the right to try and bully them into giving you some timetable just to shut you up.
Actually I will give you a time table if you so want... here it is:
The game will be finished when it is done.
