Agreed. Well said.Valve is a big exception to the rule. Ever since the introduction of Steam, Valve has effectively been their own publisher, so they have nobody to answer to but themselves. Sure, they've got some deals with other publishers for physical releases, but in all those cases it's been Valve pulling the ropes, while the publishers just had to be happy they could share some of Valve's success.
Besides that, I'm sure that behind the scenes the people at Valve are a highly disciplines bunch, working under strict deadlines for each project. They just appear on the outside to have this "when it's done" mentality, because after all they get to decide for themselves when they think a project will be done.
Getting back to the topic at hand, I'd like to emphasize that my criticism here is not because I mistrust WM or lack of faith that they'll ever finish the game. On the contrary, I honestly sympathize with them, because I can imagine that the pressure and expectations are becoming grueling by now, and working on the project probably isn't as much fun anymore as when they started. I wish them all the best in their efforts and sincerely hope they can release themselves from this burden very soon.
Even so, I do think some constructive criticism here is certainly justified. I think the guys at WM have grossly underestimated what they were getting themselves into and are now in way over their heads. During the process, they made some serious mistakes and promises were made that they realistically could never keep. I don't mean to rub it in, but it definitely needs to be said. Let's hope it's been a good learning experience.


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