Hey guys,
There is a bit of a schism amongst the NES/SNES guys regarding aspect ratio due to the fact that the resolution that is most commonly used - 256x224 - is stretched outside of a square pixel aspect ratio. This is perfectly normal and by design for a CRT, of course - but many guys have gamed on emulators for a long time and prefer the closer to square pixel look of the SNES.
You can contrast that with what Genesis Does(TM)which is (mostly) use 320 pixels in width - something that is going to be closer to 4:3 square pixels when paired with a vertical resolution of 224 or 240.
However the low resolution mode of the Genesis makes use of that 256 pixel width, and it is stretched on a CRT similar to the SNES.
I was just wondering - do you guys care about the stretch at all? It seems like Genesis emulators mostly stretch low resolution mode (as opposed to SNES emulators), and I assume most of the Sega guys go with the flow and aren't bothered by it, but I figured I would ask. I grew up playing these systems on a CRT, so I am a 4:3 guy. How about you?
I just made a video about it, but I figured I would ask you guys directly.

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