I always used to think, as a Genesis owner, that its square pixels were a big point in its favor vs. the SNES. But in the last few years I've learned:
* The Genesis had a 256x224 mode just like the SNES did, and as a kid I never (I think?) noticed when games used it.
* Pixels in the SNES's (and Genesis') 256x224 mode aren't 5:4 aspect ratio, as I'd assumed, but 8:7
* Pixels in the Genesis' 320x224 mode aren't square either. (Though they're *close*, at 32:35) Does any emulator offer a mode that matches this?
See here for more info: http://pineight.com/mw/index.php?title=Dot_clock_rates
Anyway, to answer the question, I prefer screen and pixel aspect ratios to be as close as possible to what was originally intended. Both early NES emulators (square pixels, oversquished) and full-screen 16:9 pictures (too-wide pixels, overstretched) look terrible IMO. I'd much rather have black bars and a slightly smaller picture!

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