The PC Engine can do any horizontal resolution between 256 and 512 in incerments of 8(?) pixels. It looks like many ports from 320 pixel wide source material used 320, but I've been trying to get a consensus from experts on the video hardware of how to confirm each games true resolution. Even mednafen is inconsistent with screenshots, but emulated games spit of screenshots in several resolutions between 300 - 380.
If I had any free time I'd capture footage of some of them and count the pixels.


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