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Thread: Streets of Rage 4 (Official Thread)

  1. #91
    Master of Shinobi Pyron's Avatar
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    Some "2D" Style games on steam atm, everyone with low bucket and indie developers










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  2. #92
    Master of Shinobi midnightrider's Avatar
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    I'm not bothered by the art at all. Something has to be tried.

    I would need confirmation of a couple things before the idea of getting this becomes a glimmering thought in the back of my head though:
    1) Physical release.

    2):
    <- Why would I ever give up my favorite play style?

  3. #93
    Hedgehog-in-Training Hedgehog-in-TrainingRoad Rasher AggroSky's Avatar
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    I'm a bit torn. I am really happy we are getting a new game, but I'm just not sure about it. The art style I'm not a fan of, but I could see it growing on me if the game is REALLY good. I'll need to see extensive gameplay footage before I can form a judgement.

  4. #94
    The Future is Yesterday Hedgehog-in-TrainingESWAT Veteran Leynos's Avatar
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    I hope this ends up as a Wind Waker situation where it's a great game and it will be fun reading this thread and all the bitching.

    Life?!...What console is that on?

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  5. #95
    Antiquing Hedgehog Lord QuickSciFi's Avatar
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    I hope not. Still cant play Wind Waker Wii U without x axis inversion.

  6. #96
    Hero of Algol Kamahl's Avatar
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    Quote Originally Posted by SegataS View Post
    I hope this ends up as a Wind Waker situation where it's a great game and it will be fun reading this thread and all the bitching.
    Funny you mention Wind Waker since I don't like it very much at all x'D

    I guess I just gotta accept the mediocre graphics and hope that Max or Adam are in the game (along with a Yuzo Koshiro soundtrack).

  7. #97
    The Future is Yesterday Hedgehog-in-TrainingESWAT Veteran Leynos's Avatar
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    Wind Waker is amazing. Not much of a Zelda fan but that game is pure class.

    Life?!...What console is that on?

    [PSN] Segata-S //[Switch] FC-SW 3892 5228 2895 //[XBL]Dogi99

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  8. #98
    Master of Shinobi Mega Drive Bowlsey's Avatar
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    Quote Originally Posted by Kamahl View Post
    Funny you mention Wind Waker since I don't like it very much at all x'D

    I guess I just gotta accept the mediocre graphics and hope that Max or Adam are in the game (along with a Yuzo Koshiro soundtrack).
    Yeah the return of Max and Adam would be fucking epic, and a Yuzo Koshiro soundtrack would just be the cherry on the cake!

  9. #99
    Master of Shinobi
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    Max/Adam/Asian cyborg are SoR's "easy mode" that's why everyone keeps wishing they were on the game, hehe
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  10. #100
    Training-in-Hedgehog Hedgehog-in-TrainingRoad Rasher tokay's Avatar
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    Quote Originally Posted by Black_Tiger View Post
    This isn't just an elongated limb or cartoon antic. But the arm is too thin. There is a huge gap between the torso and shoulder. The other arm is the opposite and I'm not sure what the intention was.

    I don't think that an inconsistent wacky cartoon style suits SoR.
    Wait until we see the actual game. Could still be early development, or actually a cheap mobile phone game.

    BTW, cartoon antic like this one had nothing to do with 16 bits game and ended up being one of the most beautiful 2D animated fighting game: https://twitter.com/ratcasket/status/789639829474598912

  11. #101
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    Quote Originally Posted by Black_Tiger View Post
    His arm is also as long as he is tall
    It's true that this looks anatomically incorrect. The legs are too short compared to the torso. On the other hand, the right arm is really long. There is no squash and stretch effect in this frame so as is, it looks a bit deformed. There is still time but all in all, I really think they should make some of their ingame characters look taller/stretch their height and legs length because here they look as if they have been shrunk.

  12. #102
    Master of Shinobi Mega Drive Bowlsey's Avatar
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    Quote Originally Posted by chilled View Post
    Max/Adam/Asian cyborg are SoR's "easy mode" that's why everyone keeps wishing they were on the game, hehe
    By 'asian cyborg' do you mean Dr. Zan from SOR3? Never liked him much as a character.

  13. #103
    Mega Driven Raging in the Streets cleeg's Avatar
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    There's a certain charm that comes from the attempt to create / emulate something that can't be achieved; like how 16 bit hardware tried to create images like those above. It succeeded to the degree that it looked like a hand drawn image viewed through a kaleidoscope.

    When you see a crisp image like above it loses the charm somehow, but would look good if you hadn't seen the original pixel art style.

  14. #104
    Death Bringer ESWAT Veteran Black_Tiger's Avatar
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    Quote Originally Posted by tokay View Post
    Wait until we see the actual game. Could still be early development, or actually a cheap mobile phone game.

    BTW, cartoon antic like this one had nothing to do with 16 bits game and ended up being one of the most beautiful 2D animated fighting game: https://twitter.com/ratcasket/status/789639829474598912
    Those are whip effects, like Tex Avery. They're common in pixelart games like Shining Force.
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  15. #105
    ESWAT Veteran Team Andromeda's Avatar
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    Quote Originally Posted by SegataS View Post
    I hope this ends up as a Wind Waker situation where it's a great game and it will be fun reading this thread and all the bitching.
    Zelda was still made by the main team and was a full-on production with the full backing of NCL, big difference for me that . This seems a very typical Sammy quick cash in, very much like Phantasy Star for the mobile. Its not the 1st time a SEGA been knocked for a new look, The same happened with Shinobi on the Saturn and when AM#1/WOW 1st showed off HOTD III cel-shaded gfx there was a backlash and the team had to start again, never mind Golden Axe on the PS3 and 360. . The new looks seem to lose all the atmospheric art direction from the MD series and its gritty style. This just looks like its done on the cheap, and when you contrast it to what Ubisoft did for Rayman sequels in 2D using the amazing UbiArt Framework tech.


    I'm all for SEGA using its IP, but like to see SEGA Japan development and for them to be serious productions, rather than this or that PS game for the mobile. Making scrolling beat them ups is really hard, and why even to this day none have been able to better SOR II.
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