Don't forget Pac-Land. That was the closest thing to SMB before SMB.
Scrolling platformers existed before Super Mario (Jump Bug, Snokie, Dragon Buster, Atari 800 Aztec Challenge, Legend of Kage, parts of Jungle Hunt) but SMB introduced a sense of style unlike anything before. It was the little details like the physics of sliding underneath things and smashing the bricks that stood out, things we take for granted today.
Nintendo did quite a bit of experimentation with platform game design back then. Gumshoe on NES was controlled by the Zapper.


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