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Thread: Vectorman V.S DKC

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    Rebel scum Shining Hero MrMatthews's Avatar
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    DKC is one of those games that everyone went crazy over originally, but retrospectively hasn't aged very well (apparently). Jeremy Parish at 1up.com trashes it every chance he gets.

    Personally, I loved it back then and, having played through it recently via VC, I'd say that it has aged very well. Yeah, the 2.5d perspective makes some jumps needlessly tricky, but it's still a fun and challenging game with clever level design. It's a pretty blatant rip-off of Mario World, but hey - that's what Rare does.

    I also really like Vectorman (though not quite as much as DKC).

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    I don't think Vectorman and DKC are really even suitable for comparison. Its almost like comparing streets of rage to mega man x, its just two different types of games. I think Sonic 3 vs. DKC is a much better comparison, especially when you realize how similar the level structure is (jungle level, snow level, water level, etc. etc.) not to mention the use of pre-rendered objects in Sonic 3. Going by that, I give Sonic 3 the edge, but DKC is longer so it was a better value from that standpoint. Say what you will, but vulture culture is one awesome song.

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    Master of Shinobi Alianger's Avatar
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    And you couldn't ride giant animals in sonic 3.
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    Move Between worlds Raging in the Streets TheEdge's Avatar
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    Quote Originally Posted by 17daysolderthannes View Post
    I don't think Vectorman and DKC are really even suitable for comparison. Its almost like comparing streets of rage to mega man x, its just two different types of games. I think Sonic 3 vs. DKC is a much better comparison, especially when you realize how similar the level structure is (jungle level, snow level, water level, etc. etc.) not to mention the use of pre-rendered objects in Sonic 3. Going by that, I give Sonic 3 the edge, but DKC is longer so it was a better value from that standpoint. Say what you will, but vulture culture is one awesome song.
    Thats like comparing Contra: Hardcorps to High Sea Havoc....

    But I will take the bait

    Vectorman is better by far in action but DKC may have better graphics.
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    Rebel scum Shining Hero MrMatthews's Avatar
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    Quote Originally Posted by 17daysolderthannes View Post
    I don't think Vectorman and DKC are really even suitable for comparison. Its almost like comparing streets of rage to mega man x, its just two different types of games. I think Sonic 3 vs. DKC is a much better comparison, especially when you realize how similar the level structure is (jungle level, snow level, water level, etc. etc.) not to mention the use of pre-rendered objects in Sonic 3. Going by that, I give Sonic 3 the edge, but DKC is longer so it was a better value from that standpoint. Say what you will, but vulture culture is one awesome song.
    Yeah, they were dissimilar in gameplay, but I think the point of this thread is that they each came at the end of their respective console's lifespan, and they each pushed 16-bit graphics slightly beyond what we had been used to.

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    Move Between worlds Raging in the Streets TheEdge's Avatar
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    Quote Originally Posted by MrMatthews View Post
    Yeah, they were dissimilar in gameplay, but I think the point of this thread is that they each came at the end of their respective console's lifespan, and they each pushed 16-bit graphics slightly beyond what we had been used to.
    Oh, Then I think they would be equal then. Both of them are truly perfect console games. It sucks that they both came out during them end of their reign because I think that the programmers finally figured out how to tweak the games to their full effect.
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    Quote Originally Posted by beef jerky man View Post
    There's not many people willing to go against the grain, which explains why we're in such a dilapidated state. I personally commend The Edge for being so resilient.

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    Quote Originally Posted by MrMatthews View Post
    Yeah, they were dissimilar in gameplay, but I think the point of this thread is that they each came at the end of their respective console's lifespan, and they each pushed 16-bit graphics slightly beyond what we had been used to.
    That's true, though I honestly don't think much of either title. Donkey Kong Country spit out a lot of colors and animation frames on the sprites to give it that plastic, overly polished CGI look, but the backgrounds and levels are flat and uninteresting. Vectorman is too green tinted and bland looking for my taste. Both games are animated well enough, but at that point games such as Aladdin and Earthworm Jim have been doing that for a while and look far more visually impressive to me, not to mention the lack of parallax and special effects seen in The Adventures of Batman & Robin or Yoshi's Island.

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    Angry Liberal Arts Major Hero of Algol Iron Lizard's Avatar
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    They used to compare them together back in the day when people still cared about pre rendered graphics. Now days the comparison is not very relevant.

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    Road Rasher Bablefish's Avatar
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    For me I love Vectorman 1, it is a rather interesting game to play. The levels are big and the bosses can be a challenge. I don't know why I find Vectorman 2 such a turkey, come to think of it some of those levels are rather silly, as if designed for the 7 and younger crowd. I never really liked DKC, not that it is a bad game, it's just that it's not my kind of game.

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    Death Bringer ESWAT Veteran Black_Tiger's Avatar
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    Quote Originally Posted by 17daysolderthannes View Post
    I don't think Vectorman and DKC are really even suitable for comparison. Its almost like comparing streets of rage to mega man x, its just two different types of games. I think Sonic 3 vs. DKC is a much better comparison, especially when you realize how similar the level structure is (jungle level, snow level, water level, etc. etc.) not to mention the use of pre-rendered objects in Sonic 3. Going by that, I give Sonic 3 the edge, but DKC is longer so it was a better value from that standpoint. Say what you will, but vulture culture is one awesome song.
    This thread originally asked which game was more visually impressive. Both are prerendered cgi sidescrollers.



    Quote Originally Posted by Iron Lizard View Post
    They used to compare them together back in the day when people still cared about pre rendered graphics. Now days the comparison is not very relevant.
    Neither is the Genesis, but that's not why we're here.



    Quote Originally Posted by Pulstar
    Sorry to revive this topic, but has anyone linked the music from Vectorman to The Alan Parsons Project album "Eye in the Sky" before? Perhaps in an interview somewhere someone asked Jon Holland whether he was inspired by tracks such as Sirius (the first stage sounds like a remixed version of it)? I read an interview about the animation techniques they used for the game, 'tweening' it was called and it became one of the staples for animation design especially Flash. But the soundtrack is a bit of a mystery to me. Btw the Sega Tunes Vectorman album is nice imo.
    "Tweening" is just slang for inbetweening. It's the technique used in hand drawn animation from day one when you draw a picture that will appear in sequence between two other pictures.
    Last edited by Black_Tiger; 11-11-2008 at 03:11 PM.

  11. #101
    Welcome to the next level Road Rasher GEN ESIS GAMER's Avatar
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    I have too say Vectorman all around was better in level design and overall gameplay.

  12. #102
    Rogue Master of Shinobi Pulstar's Avatar
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    Here's an old interview some might find interesting.

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    Why does this board hate DKC so much. It's not like it killed SEGA. SEGA did a good job of that itself. I grew up with DKC and only first played Vector about 6 years ago. I'd have to say Vector is slightly better. I can't say why. I actually like Vectorman 2 better than 1.

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