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Thread: PapiRium - Papi will get his cartridge !!!

  1. #61
    Raging in the Streets Sik's Avatar
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    Are you telling me that the MegaWire's sole purpose is to connect Paprium to the Datenmeister at Watermelon HQ?

  2. #62
    Hedgehog-in-Training Hedgehog-in-TrainingRoad Rasher Vetea's Avatar
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    With PapiRium, this Chip is fictive.
    But we can imagine it can figure out in game as a special feature ...

  3. #63
    Hero of Algol Kamahl's Avatar
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    Quote Originally Posted by Sik View Post
    Are you telling me that the MegaWire's sole purpose is to connect Paprium to the Datenmeister at Watermelon HQ?
    Or maybe Paprium's true purpose is to connect the Datenmeister (via the MegaWire) to your Mega Drive. Why it needs to connect to all the Mega Drives in the world is a mystery. Perhaps it needs all the Blast Processing in the world to accomplish something? The plot thickens.

  4. #64
    Master of Shinobi
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    Quote Originally Posted by Kamahl View Post
    Or maybe Paprium's true purpose is to connect the Datenmeister (via the MegaWire) to your Mega Drive. Why it needs to connect to all the Mega Drives in the world is a mystery. Perhaps it needs all the Blast Processing in the world to accomplish something? The plot thickens.
    And that's why the game could never be released. It was too powerful. The military found out about the project and wanted it to be a secret recruitment tool to find the most talented agents for the Space Force. Paprium was going to be Polybius, The Last Starfighter and War Games all in one. The money lost on pre-orders was only a small price compared to what could have happened if this technology had been unleashed!

  5. #65
    Hero of Algol Kamahl's Avatar
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    The game just writes itself.

  6. #66
    Raging in the Streets Sik's Avatar
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    Quote Originally Posted by Kamahl View Post
    Or maybe Paprium's true purpose is to connect the Datenmeister (via the MegaWire) to your Mega Drive. Why it needs to connect to all the Mega Drives in the world is a mystery. Perhaps it needs all the Blast Processing in the world to accomplish something? The plot thickens.
    https://twitter.com/plutiedev/status...80694182604800
    Quote Originally Posted by @Plutiedev
    We should create a new blockchain called the Mega Chain that's powered by a bunch of Mega Drives strung together

  7. #67
    Hedgehog-in-Training Hedgehog-in-TrainingRoad Rasher Vetea's Avatar
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    Hi all,



    I've just begin the scrolling Integration/Tilemapping gestion.
    For now, it's a first step.

    Cheers,
    Vetea

  8. #68
    Hero of Algol Kamahl's Avatar
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    It's about as far as Paprium was in the party demo now, graphical glitches and all. Add a really fancy menu animation and you'll have replicated the Paprium experience in full .

  9. #69

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    Nice

  10. #70
    WCPO Agent Mad Moham's Avatar
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    Papi spends way too much time at the gym. I love it.

    The latest video really does make you wonder what the hell Fonzie did with his time.

  11. #71
    Hedgehog-in-Training Hedgehog-in-TrainingRoad Rasher Vetea's Avatar
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    Thanks all for your support ... and it's just the beginning.
    More news soon I hope. Stay tuned here or on my Tweet @CommandoPapi.

  12. #72
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    This is awesome! I'd also drop topgolds on it!

    Suggestion: change the graffiti "Fuck" to "Buck", because, well, you gotta love $$$, right?
    New user who wants access to the forum? PM Melf!

  13. #73
    Hedgehog-in-Training Hedgehog-in-TrainingRoad Rasher Vetea's Avatar
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    Hi all,

    Finally, a new one is coming ... Shingo !!



    A new terrible opponent.
    Have a nice week-end.
    Cheers,
    Vetea

  14. #74
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    I love the Paprium thread and all the drama, it was becoming a real soap opera, but now this Papirium thread is taking the scene! Don't know if it was already suggested, but it's pretty obvious that the MMA guys should be the bosses further in the game!

  15. #75
    Hedgehog-in-Training Hedgehog-in-TrainingRoad Rasher Vetea's Avatar
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    Hey all,

    Here is a new video !!


    I've add some extra effect :
    * Parallax scrolling.
    * Subway animation speed.
    * Code Optimisation.
    * etc ...

    So we have a ultra nice basic Level Design now.
    Cheers,
    Vetea

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