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Thread: Paprium: The Official Thread Mk 2

  1. #8566
    Training-in-Hedgehog Hedgehog-in-TrainingRoad Rasher tokay's Avatar
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    Hey Tulio, cheer up! Bad day already?
    Of course we all know these things are fake!
    That's what makes them funny!
    Last edited by tokay; 12-17-2018 at 11:33 AM.

  2. #8567
    Raging in the Streets Sik's Avatar
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    Not when people are taking them as the real thing (and we know how delusional the whole situation has gotten on all fronts).

    Sometimes I wish we could just kill Paprium for good.

  3. #8568
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    Quote Originally Posted by Vetea View Post
    Hey all,

    Yes with the video of Orion, he convinced me to enter in the ring !! Hehe
    The sprite is designed by Fei and I quicly made the animation this morning.
    Yesterday, I've started the main menu scene :
    https://www.dropbox.com/s/22yszh84uh...4-292.avi?dl=0

    That Rock's !!
    Possibly have a Fonzie 's Boss .. Who has the original cartridge.
    That will be fun and give positive vibes. This world really need it.
    Cheers,
    Vetea
    I like it already. The introduction can be like "Fonzie has stolen the money of thousands of customers... are YOU a bad enough dude to track him down and make him pay?" You catch up with him at a nightclub in France where you have to battle his henchmen but he gets away, then at the end you have the final showdown at the Magical Games Factory.

    I would pre-order that on day one.

  4. #8569
    Master of Shinobi Gentlegamer's Avatar
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    Quote Originally Posted by axel View Post
    I like it already. The introduction can be like "Fonzie has stolen the money of thousands of customers... are YOU a bad enough dude to track him down and make him pay?" You catch up with him at a nightclub in France where you have to battle his henchmen but he gets away, then at the end you have the final showdown at the Magical Games Factory.

    I would pre-order that on day one.
    You could actually just sprite swap Streets of Rage 2 for this.

  5. #8570
    Outrunner Eep386's Avatar
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    Forget what I said about Copland earlier; this is shaping up to be the Creeping Terror of the 21st century. The parallels are striking: a con man (Vic Savage / Arthur J. Nelson / Arthur Nelson White) gets a bunch of investors to sink money into a potential blockbuster sci-fi movie, only to run into massive production problems (the actual monster suit being repossessed after non-payment to the special effects designer, so they had to cobble this sad looking carpet together at the last minute) and... well, see for yourself:

  6. #8571
    Hedgehog-in-Training Hedgehog-in-TrainingRoad Rasher Vetea's Avatar
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    Hey all ...
    This "Papirium" begin to take a part between my different project.
    I've never done a "Beat'm'all" before that, and in my head, it was a secret dream .. Because the artwork asset is really really huge for this ! ( Background, Sprite, Animation, etc ... )
    BUT .. since yesterday, I have a new feeling to try what I can for this.

    Here is Papi "Rumble" Old man !







    I really dont have the Skill from the original Paprium Crew, but it will be a way to put Papi on a "16 bits" way .. The original Design, since 2014, was really "8 bits".
    Cheers, and stay tuned !
    Vetea

  7. #8572
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    Quote Originally Posted by Gentlegamer View Post
    You could actually just sprite swap Streets of Rage 2 for this.
    Oh my God, you're right! But the twist at the end will be that the Magical Games Factory was just a cover, there are no games being made. It's really Fonzie who was behind the drug Paprium all along!

    This practically writes itself.

  8. #8573
    Hero of Algol
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    Quote Originally Posted by Vetea View Post
    I really dont have the Skill from the original Paprium Crew, but it will be a way to put Papi on a "16 bits" way
    I prefer your pixel art actually, because:
    - It's consistent.
    - It's unique.

    Paprium never had that.

  9. #8574
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    Quote Originally Posted by Barone View Post
    I prefer your pixel art actually, because:
    - It's consistent.
    - It's unique.

    Paprium never had that.
    I like both but Papirium already looks more like the style of a Genesis game, Paprium looks like it was drawn for the Neo Geo.

    I'd still like to see a game with the huge Paprium sprites but I bet it would end up being a one-on-one fighter, I can't see the Genesis handling all those huge sprites at once (or at least, no one has made that work yet).

  10. #8575
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    Quote Originally Posted by axel View Post
    I like both but Papirium already looks more like the style of a Genesis game, Paprium looks like it was drawn for the Neo Geo.
    Most of the shading is trash, which is one of the strong areas of "Neo Geo graphics".
    The key frames have issues with several of the transitions between moves being abrupt. There's a fluidity that it lacks IMO.


    Quote Originally Posted by axel View Post
    I'd still like to see a game with the huge Paprium sprites but I bet it would end up being a one-on-one fighter, I can't see the Genesis handling all those huge sprites at once (or at least, no one has made that work yet).
    Not all characters in Paprium are that huge. But, yes, they're on the big side.

    Crude Buster already had some big enemies (especially some of the bosses) back in 1992 with an 8 Mbit cart.
    And don't forget Final Fight CD.

    In terms of one-on-one games, I think Final Blow has the biggest characters, with the judge being rendered with actual tiles.

  11. #8576
    Hedgehog-in-Training Hedgehog-in-TrainingSports Talker mix256's Avatar
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    Quote Originally Posted by 108 Stars View Post
    Yeah, I did not think of Project N and all the other pre-orders.
    It is true, there must be tons of money spent on products that can no longer be delivered if all indications are true and WM is done. So any investment at this point would be pointless from a business standpoint. It would not just be about getting Paprium out of the door. Even if they did that ... the money for thousands of games has been paid and there would be no new revenue for all those pre-orders they would ship. And how many more copies of Paprium they could even then sell is doubtful. The MD market for new games is limited after all, there will not be another 10,000 purchases soon on top of the thousands pre-ordered already. And all revenue from future sales would have to go into the refunding of the other Projects and orders, or into the fulfillment of them first before anything could be taken as a profit and an investor would make money .... even if he got something it would first just be taking back the investment before he would have gained anything.

    • Several thousand pre-orders of Paprium
    • New copies of Papi Commando
    • New copies of Pier Solar on MD and DC
    • ProjectN investments
    • Grand Stick
    • Payment for people who worked but went unpaid so far


    There is just too huge a pile of things that have been paid for by customers and that would need to be sorted out with any cash that WM would get before any profit would be available to share. Why invest in a product where the profits have already been spent? Unless Fonzie actually still does have money I don't see why anyone would give him any.
    Is Papi Commando supposed to be in there?

  12. #8577
    16-bits is all he needs Master of Shinobi matteus's Avatar
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    I'd go with papi-rum its based in the future where alcoholism is rife due to a new blue rum distilled in an underground factory.


  13. #8578
    16-bits is all he needs Master of Shinobi matteus's Avatar
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    I do like the idea of basing it around Fonz and the magical game factory. Maybe you could power up with Gems? And if you have too many gems you turn to the dark side and become too entangled in WM.


  14. #8579
    16-bits is all he needs Master of Shinobi matteus's Avatar
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    I think you need Barone as an unlockable character going for his refund too!


  15. #8580
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    Don’t forget the cans of Paprium soda to replenish energy, gained by smashing a dummy ‘Paprium’ arcade machine.

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