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Thread: Paprium: The Official Thread Mk 2

  1. #11341
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    Quote Originally Posted by zborgerd View Post
    It should be noted that none of the above games use special chips.
    Because they are actual Megadrive games.
    There's no point of adding 1Tflops coproc in an MD game, to only brag it breaks MD limits. When all it does it breaks global compat.

  2. #11342

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    Holey Moley this is pretty bold of him. But I did preorder. He never dissapointed me. I can wait

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    Hedgehog-in-Training Hedgehog-in-TrainingWCPO Agent Stifu's Avatar
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    Quote Originally Posted by Barone View Post
    It doesn't need to be a Fonzie-developed game though, it just needs to be published by WM.
    I doubt it. This is Fonzie we're talking about. There's no way he'd flaunt a project like that if he wasn't working on it.

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    Hedgehog-in-Training Hedgehog-in-TrainingWildside Expert zborgerd's Avatar
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    Quote Originally Posted by Ryoandr View Post
    Because they are actual Megadrive games.
    There's no point of adding 1Tflops coproc in an MD game, to only brag it breaks MD limits. When all it does it breaks global compat.
    Is Virtua Racing an actual Mega Drive game?

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    right, so does this mean I'm boned with my non TMSS model 1 unit then?


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    Hedgehog-in-Training Hedgehog-in-TrainingWildside Expert zborgerd's Avatar
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    Quote Originally Posted by Barone View Post
    Game was not fully complete and ready to ship when they decided to "resuscitate" it.
    There was quite a lot of work done on it from the Hardcore to the Ultracore days actually.


    Hidecade developed it from scratch using SGDK.
    Also, original arcade hardware was:
    Main Processors : 2xMC68000 @ 8MHz
    Sound CPU : 2xZ80 @ 4MHz
    Sound Chips : 2xYM2203; MSM5205
    Video Resolution : 864x224 (3x288x224)

    With a completely different "VDP".



    M2 was responsible for testing and bug fixes according to all sources that we reported on it.
    No mention was made to using original source code.
    Also, we have no info on Taito having the original source code of Sagaia which was released 30 years ago.

    All the evidences we have point to the opposite side:
    - Sagaia uses a 90s audio driver. Hidecade's Darius uses XGM, from SGDK. Also, for the recently announced Darius Extra they said to have altered the XGM audio driver but no mention to the Cube/Dougen Shibuya one which was used in Sagaia.
    - The games use different in-game view port areas, different sprite sizes, different palette arrangement, etc.




    I'm not exactly sure what you're trying to imply here but if we're going to the absurd world like this, then maybe we should point the finger to Luis who works for abusive Ubisoft?
    That sounds like an awful stretch though.



    The issue here is not limited to "pre-TMS" systems. Paprium's FAQ hints at models manufactured in 1991, for an example, and also say that the list is a work in progress, so you could have an even longer range of incompatible models.

    A lot of people these days also use non-original 90s hardware due to better compatibility with new displays or just plain availability.
    All that was ignored in the 8 years they had to prepare for this release.



    He had a broken Mega CD devkit which after being fixed still needed constant repairing.
    "Official dev kit" makes it sound like it is a magic box that only produces perfectly working games out of it.
    Tanglewood also used a lot of custom-made editors and tools; the Mega CD devkit was more a debugging machine and also limited at that since it was designed to be used with Mega CD games and not MD games.



    Pier Solar and Paprium use completely different PCBs as far as we know.
    Pier Solar used an audio driver that didn't require additional hardware. Paprium is totally different.

    You're saying that apples and oranges are the same thing and stating things based on a false premise.


    You seem to be good at distorting words and very poor at actually making any sense.
    There's still a lot of reasons to be fed up with WM, Fonzie and whoever chooses to defend his actions, support him and partake his activities.

    He had been very vocal in the past about promptly offering refunds for those who were unhappy. He didn't fulfill that.
    He was went hiding for several years, shut down the company communication, shut down the forums, etc; now he's claiming that he's going to do something about it and all of a sudden people like you come out of the woodwork with the most idiotic reasons to defend the idea that we should give Fonzie, Luis and whoever else works with them a free pass.
    Gimme a break.

    The least this POS and his gang could do would be to deliver something that actually runs on the target platform.
    But 8 years weren't enough for genius Fonzie to figure that out.




    YEAH!!!!

    To hell with those go didn't get paid, to hell with all the countless boast claims which weren't fulfilled, to hell with people who spent money to go to the fake release party, to hell with those who try to keep their game projects within the budget they actually have and care about paying the people that works for them!
    To hell with those who fail or will fail to crowdfund their MD games thanks to bs like this where a guy promises a SOR2 killer and 8 years after releases a prototype that has incompatibility issues with original hardware.

    Hail to Fonzie! Fonzie Rulez!!!!
    I don't think that we know what the final PCB is like. Obviously it's not the same hardware as Pier Solar though if it's got a special chip.

    Also, Hidecade did not develop that game from scratch. Existing assets from other versions of the game were clearly reused. You don't have any source code to back this claim up. I actually did look for info on the audio driver that he used (other than interviews stating as much) but could not find anything concrete on the matter. Please share if there has been a technical analysis.

    Edit: I've spent a fair bit of money on WM games. Obviously some people live in anger and have a negative opinion about them. Personally, I don't. I'm glad to see that the game finally made it and hope that it turned out well. If you've noticed, Like I said: I'm no fan of Pier Solar but am hopeful about this game.
    Last edited by zborgerd; 12-14-2020 at 04:03 PM.

  7. #11347
    Death Bringer ESWAT Veteran Black_Tiger's Avatar
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    Ultracore was made with a real dev kit. There is no reason it shouldn't work.
    Many official games from bitd that were made using "real" dev kits did not work or work properly on all official models of hardware.



    But good on him for making his own game work with all pre-TMS systems even though we all know that every iteration of the Genesis was better or worse than the last.
    Unlike many devs bitd, Fonze has access to the intimate details of every model of hardware released, as well as decades of community testing of every version of every game.




    WM's issues with compatibility seem to be mostly related to copy protection, which is why Pier Solar's reprints developed issues that impact the oldest Mega Drive systems. I assume that this is the same circumstance with attempting to protect Paprium, and WM has every right to do it.
    In the case of Paprium, the game is using assets and work which were stolen from various people and Fonze funded himself with money stolen through a scam less honest than a ponzi scheme.

    It was pointed out by many at the beginning of MGF, that Kickstarter wasn't used because it had a minimal level of accountability, legal requirements and transparency.

    When Fonze put out that silly commercial and re-opened preorders, as well as this new wave of accepting money with not even so much as a photo of a product or even a screenshot, he is engaging in a ponzi scheme. He's even admitting it this time and stoking the flames of collectardation by promising a 1000% return on your investment.

    The MGF was laundering money through the sale of an imaginary currency. So that Fonze could say that everyone got what they paid for, which was Stanley Nickels. What he offered in exchange for that imaginary currency was never delivered, but larping is rarely prosecuted unlike taking real money and delivering nothing.



    Everyone seems to have an opinion. Only thing that I really care about is that the game is fun and that I'm glad to see that it's finally being released
    It's nice of you to jump into the forum where many of Fonze's victims have made public how badly he worked them over, including upaid contributors to the actual game... and tell them all how much you not only don't care, but are glad to enable him further. Hopefully this makes the game even more fun for you.
    Quote Originally Posted by year2kill06
    everyone knows nintendo is far way cooler than sega just face it nintendo has more better games and originals

  8. #11348
    Hedgehog-in-Training Hedgehog-in-TrainingWildside Expert zborgerd's Avatar
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    Quote Originally Posted by Barone View Post
    Says the guy who just claimed out of thin air that M2 had developed the game using old source code.
    Right.

    Anyway:
    https://twitter.com/gosokkyu/status/1315848744538046464
    https://www.sega-16.com/forum/showth...l=1#post868273
    I still don't get how this proves anything. People have been replacing sound drivers in MD games for years now, even without source code. Street Fighter 2 is a major example.

  9. #11349
    Hedgehog-in-Training Hedgehog-in-TrainingWildside Expert zborgerd's Avatar
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    Quote Originally Posted by Black_Tiger View Post
    It's nice of you to jump into the forum where many of Fonze's victims have made public how badly he worked them over, including upaid contributors to the actual game... and tell them all how much you not only don't care, but are glad to enable him further. Hopefully this makes the game even more fun for you.
    That's not what I said, but if that's how you see it.

  10. #11350
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    Quote Originally Posted by Black_Tiger View Post
    Many official games from bitd that were made using "real" dev kits did not work or work properly on all official models of hardware.
    Many ? I can only name 3, not counting EA or Accolade, before they got officialy endorsed.

  11. #11351
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    Here's a valid question I don't think I have seen answered (a basic one at that!)

    Where is any video showing this new 'complete' version we are all rushing to provide our shipping details for?

    Surely after all this time, and while we wait for this magical delivery, a video of the intro and gameplay can't be too difficult to provide???

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    Dude, in this day and age, video proof is HERESY.

  13. #11353
    Hedgehog-in-Training Hedgehog-in-TrainingWildside Expert zborgerd's Avatar
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    Quote Originally Posted by Barone View Post
    Except that SFII SCE's driver wasn't replaced. Stef hacked it and implemented a buffer for PCM playback, among other fixes.

    Now, please, tell me what else do you know about easily replacing audio drivers on MD games?

    Free hint: there's a multi-quote button somewhere on your screen that you should consider using one of these days.
    Thanks.

    Yes, I've read Stef's thread on how the original driver took him 3h to reverse engineer. FYI I do have a background in assembly for a variety of chips, including Motorola and 8-bit Intel chips (where I got my start) and have dabbled a bit in Z80. Not that it matters to you.

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    Hedgehog-in-Training Hedgehog-in-TrainingWildside Expert zborgerd's Avatar
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    Quote Originally Posted by cawley1 View Post
    Here's a valid question I don't think I have seen answered (a basic one at that!)

    Where is any video showing this new 'complete' version we are all rushing to provide our shipping details for?

    Surely after all this time, and while we wait for this magical delivery, a video of the intro and gameplay can't be too difficult to provide???
    Lack of any video is positively weird. I'm reminded of Bloodstained, which had very little game footage, and just shipped one day and turned out to be a big surprise where I wasn't expecting very much.

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    Quote Originally Posted by Qjimbo View Post
    The manga was only for the first 100 or so preorders of the standard version afaik.
    You will miss out on the combbook, that is investor edition only. Limited is cardboard, investor is cardboard. All investor's get the Manga and other thing's, but i would get the investor edition for the combbook, it is a dev dairy,combo guide and artwork.
    I ordered investors for the comic... Like stated above... Now seems i wont get it?.

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