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Thread: Paprium: The Official Thread Mk 2

  1. #12811
    Outrunner zredgemz's Avatar
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    Quote Originally Posted by kenshinsp View Post
    Brazil, last update 15/12 shipping from Las Vegas.
    But guys everytime in other packs I received among the years the package comes before the tracking, I've checked here and almost every package came after 15 days, and after a couple of days the site was actualized with the tracking code, the only exception was one of them that came thought FedEx and it was stopped there at time I had to call and talk to them. So let's wait a bit more shall we?
    Then the 15th day would be the 2nd for me. I have no updates on mine still just has this "Shipping History:
    15/12/2020 - 19:56 - Las Vegas USA - Shipping..."

  2. #12812
    Hero of Algol TrekkiesUnite118's Avatar
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    As I posted in the other thread, mine arrived on Saturday, but according to the website tracking info mine is still in Las Vegas with the status "Shipping...". So I think you can throw out whatever that site says, it's just a complete crap shoot when you'll get it.

  3. #12813
    Wildside Expert NinMicroSega's Avatar
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    Quote Originally Posted by paulojr_mam View Post
    Oh I didn't know he was involved with Paprium. That's nice, because audio doesn't sound like anything the MD couldn't do by itself. Scaling add only a bit to the game. And both compression and scaling would be feasible at the time, since SNES and SCD had scaling naturally and SNES did use compression chips in games like SFA2. So a chip with these abilities could have been at the time in an MD game. I think the huge size in MBs is more the cause of the graphics Paprium achieves than anything else.
    I had to look up "SFA2", only to realize it's Street Fighter Alpha 2, which has very muffled sound.

  4. #12814
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    has anyone reached this part yet?

    Deep into weird, worrying and scary craze.

  5. #12815
    WaterMelon Road Rasher XGoldenboyX's Avatar
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    Quote Originally Posted by Pyron View Post
    Well, I finished the game in all modes and lost a few good hours on them.

    In general I can say that the game is very good, it is easy to see the size of care and preciousness with the project.

    Starting with arcade mode, this is what you expect from a traditional beat em up, a standard route with a selection of handpicked stages to give you a good gaming experience from start to finish. And she is really, really good.

    But where the game really shines is in the original mode, where you can choose different routes and still discover secret routes within the stage leading you through unexpected areas of the game. And here's the strength of this title for me, the internships.
    Practically every screen you are going to have has something different, each screen is a different tileset full of details and cool things on the stage, everything is very creative and cool to look at, the level of detail used is sickly.
    There is a scenario that has a shop window, depending on where your character is, the game simulates a reflection in perspective as you approach or move away from it, it really is really cool.
    In addition to the movement, the use of BG priorities always places several plans which give a great depth and immersion to the game.

    The music is amazing, the gameplay is really cool too, most of the people I saw playing this game don't know how to play, making the gameplay repetitive and boring, but you can do a lot in the game, the screen is always full of enemies o which compensates for the basic AI of enemies.
    The gameplay has its flaws, the attacks + run take little amount of damage and end up being more used to control the screen and to escape from dangers.
    Your character remains the same from start to finish, and this was a disappointment to me, since you have nice strokes while using the pill that could have been added to your combo giving variety and progression to the game.
    So you didnt has RPG evolution and elements here.

    Negative points is that there is really a serious collision problem, sometimes I couldn't pick up items on the floor no matter how hard I tried,
    I noticed that the big bosses often hit my inside without causing any damage, and what's more annoying is that the game sometimes pushes you automatically backwards when you put too much pressure on enemies, I don't know why,
    but I have already lost several lives for this to throw me into holes or traps automatically since you lose control of the character.
    Also, I found the animation of the characters and enemies very truncated, many animation frames are missing, everything has 2 or 3 frames at most, the key frames are not good so they do not interpolate well, you will see the enemies walking with 2 frames,
    some they look like glitches, but even so, as the screen is always in chaos this is easy to overlook. And it doesn't harm your experience so much.

    Paprium is an excellent game, it is easily on my top 3 beat em up of generation 16 bis consoles (excluding arcades titles), I would like to talk a lot more about the game and make a video about it, but it is very difficult to buy a capture card these days: D

    Thank you Pyron for your unbiased review on the game, much appreciated. Happy you enjoy the game.

  6. #12816
    Outrunner maxi's Avatar
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    Same here:

    Pedido realizado: [O formato da data é dd/mm/aaaa.] 14/12/2020 - 01:33
    Ultimas Atualizações: [O formato da data é dd/mm/aaaa.] 14/12/2020 - 01:33
    Shipping History:
    15/12/2020 - 17:14 - Las Vegas USA - Envio em andamento...

    I gave up to buy things without track number on Brazil because the last 3 never arrived or returned to the sender. The first was a power supply I bought on ebay on late 2019 and the last was a iron tube for my heat gun a few months ago. The sellers had a local tracking number that displays only each item leaving their countries and that's it.
    I'm 99% sure we aren't receiving the games nor WM are doing something.

  7. #12817
    Hero of Algol
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    Sorry to hear about that maxi.

    In the case of WM I'm confident that a valid international tracking number was generated at some point.
    It's just a matter of them informing us which ones belong to our packages.
    Let's hope that with kenshi's direct communication they can do something about it after the holidays.

  8. #12818
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    Quote Originally Posted by CrazyMonkey View Post
    has anyone reached this part yet?

    Yes, it is in the game.

    Last edited by molasar; 12-28-2020 at 09:59 PM.

  9. #12819
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    Quote Originally Posted by TrekkiesUnite118 View Post
    As I posted in the other thread, mine arrived on Saturday, but according to the website tracking info mine is still in Las Vegas with the status "Shipping...". So I think you can throw out whatever that site says, it's just a complete crap shoot when you'll get it.
    Can you track the number that was on the box? It should show on the postal website how it progressed to you. Thanks

  10. #12820
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    Fyi my last WM order took 17 days to get the shipping updated on the website with tracking number

  11. #12821
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    I’ve watched multiple playthroughs, the game has a couple of minor issues, but overall people expecting something better than what we got are forgetting this is a genesis game. Sound, graphics, multiple endings are all excellent, Fonzie acted like a jackass for years which is inexcusable, but hats off for pulling it off despite all the challenges. I probably wont buy another game from them, if they had kept us informed for the past 3 years, maybe. The whole release party with promises of games being shipped over 2 years ago was just too much for me. If only Fonzie could work with other talented people from the MD dev community, the guy is talented no doubt but he’s also a jerk, and completely in denial

  12. #12822
    BANG Wildside Expert Gadispalembang's Avatar
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    Quote Originally Posted by CrossBow View Post
    The first thing I did was attach a 100nf cap off the expansion port as was shown in the photo. This didn't change anything on the va6 at all.
    100nF or 100pF?

  13. #12823
    WCPO Agent CrossBow's Avatar
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    100nf as I haven't any pf caps on hand. But again, I don't think that is super critical in this case if all they are doing is trying filter out some noise from the expansion port. But again, the others I have that work do NOT have a ceramic cap attached to the expansion at all. I've seen that on model 2 units but I don't recall it being present on the model 1s.

  14. #12824
    Hedgehog-in-Training Hedgehog-in-TrainingWildside Expert zborgerd's Avatar
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    Quote Originally Posted by Devil N View Post
    Judging from Fonzie's communication however it is apparent that Paprium doesn't fail to run on the Mega Sg due to lack of testing, but because Fonzie doesn't *want* it to run on modern clones.

    Just read the pamphlet that he included with the game, which reads more like a Unabomber Manifesto than a careful, considered insight into what went on behind the scenes: https://imgbox.com/yjQWWWIM

    Fonzie has an immense hatred of new technology and will do anything to force his ideal vision of '90s era 16-bit gaming onto people. His opinion of clone hardware is that they're "freshly molded turds" (which is true of AtGames clones but definitely not of the Mega Sg) and flat screens are "bad for real (2D) games" (wut?)

    It seems to me that his head is entirely stuck in the '90s and he has never bothered to try the Mega Sg or any modern LCD or OLED TV's. If he did he would know that the Mega Sg provides a very faithful and accurate 16-bit experience, and that modern flatscreens have very good, highly responsive gaming modes. Combined with an OSSC the amount of added input lag is almost imperceptible. And what is this bullshit about "half, interlaced frame-rates"? There's not a single PS4 game that runs interlaced on a modern LCD or OLED. He doesn't even bother to try and understand how the technology works, he's just blurting out inane and poorly informed ramblings.

    Some of his objections to flatscreens were true 10 years ago when Pier Solar was released and a lot of "HD Ready" TV's were smeary laggy affairs, plus quality upscalers like the OSSC weren't easily available so you'd be resigned to your TV's shoddy interpretation of 240p through a direct Composite connection. In that context some of his comments make sense, but this is *not* how the situation is today.



    A thousand times this.

    The problem is that Fonzie doesn't seem to trust anyone but himself (ironic since he is his own worst enemy by far), so he'll demand to be in control of everything at all times and will only reluctantly delegate tasks to others. Even then I suspect he's still micromanaging everything that his partners do. He's the kind of toxic leader who would rather drive his business into the ground than give up control in the best interest of the products they're making. It's a shame because he's clearly got so many talents and skills, but he's wasting them through his own fickleness and stubbornness.
    I love my OSSC and wish I would have bought one years ago instead of waiting for my Trinitron to die. It's been that good so far. And Paprium looks lovely on my new HDTV.

    Some HDTVs fare better then others though so I'd recommend anyone look at something like RTings for lag tests and check if several modes are supported. Each TV is going to have some quirks that need to be worked around. For example, Roku TVs are often really bad about applying extra processing to sub-1080p signals unless you name it with the "Computer" preset. It's that ridiculous that it uses an aesthetic name to determine how the processing is handled rather than just letting you tick an option.

    Quote Originally Posted by matteus View Post
    I never knew we had so many purists on here. There are only so many mega drives / genesis to go around. I welcome things like the mega sg as CRTs aren't going to last forever.
    I have a Mega SG and love it. I also just retired the actual Sega Genesis and had to break it out just for this game and connect it to the RGBHV matrix and use it w/ OSSC. I agree w/ you and don't agree w/ Fonzie's response. Paprium's issue with compatibility is probably related more to copy protection than anything else.

    We probably can keep the old systems running forever if it comes down to it, but there are so many good alternatives now as well.
    Last edited by zborgerd; 12-29-2020 at 12:13 AM.

  15. #12825
    BANG Wildside Expert Gadispalembang's Avatar
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    I'm still not convinced, I'll sever the capacitor in my VA3 and see what that does.

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