
Originally Posted by
NeoVamp
Mine is a Euro/PAL Mega Drive 1 with TMSS with a language/hz switch, and when running the game at 60hz the problems arise.
I just played a bit with the switch set to 50hz and the backgrounds (especially the Pit) seemed to behave much less problematic.
Didn't play long enough to know if the controls messing up happened there, will try to play through it on 50hz to the end in a bit.
Also, I think I know what you mean about Sub-Zero's hand, its hard to tell on crt but the hand that's pointed forward does seem to be glitching between 2 tiles. (or is it supposed to be moving?)
but yeah, definitely a 50/60hz issue for the other problems.
Edit, played some more and here's what I found out.
1. Sub-Zero's fist is indeed flickering between 2 tiles.
2. When you lose a fight and you get the zooming in continue screen there's a glitch going on at the left of the blue continue box. (happens only in 60hz)
3. The Pit behaves muuuuch better under 50hz, I only spotted one temporary little white spot at the start of each match. (on the right above the 2nd fighter)
4. Controls reverting back to the 3 button layout happens under both 50hz and 60hz.
5. Johnny Cage can not do his nut punch anymore, doesn't matter if you're playing at 50 or 60hz.