I found Dreamcast controllers uncomfortable too.
I found Dreamcast controllers uncomfortable too.
Omae wo mo shindeiru...
The N64 has a steep learning curve for developers like the Sega Saturn. While the Saturn is hard to program because it requires complex code to tell each component of the Saturn what to do, the N64 is hard to program because it requires highly efficient code to get around bottle necks in the system like the CPU having slow access to the RAM.Originally Posted by MN12BIRD
The Neo-Geo AVS kinda showed capacity problem with carts way before the N64.Originally Posted by MN12BIRD
I didn't have that problem, the Genesis kiosks were everywhere when I growing up so most kids wanted both the SNES and Genesis and running into someone that said "Genesis sucked" could easily be solved by taking them to one of the Genesis kiosks and telling them to give it a chance.Originally Posted by MN12BIRD
holy fucking shit!
someone get his ip address!
Customized Sega Genesis Model 1 - VA3. Energy efficient with buck converters instead of LM7805's.
People need to remember that true 3-D gameplay was still pretty new to consoles back then, and many developers were experimenting with a number of control schemes. Core just found it practical to control Lara like a Battlezone tank at the time.
Tomb Raider still has a great atmosphere about it, though the pixelated textures made spotting some things difficult for me. It's more a 3-D Metroid than a 3-D Mario or Sonic and should be considered as such, which the gameplay built around exploration as opposed to actual platforming challenges.
Damn, how could I miss the disgusting porn?
Yeah, what gives?
personal satisfaction to some people ?
Death To MP3,
:3
Mida sa loed ? Nagunii aru ei saa"Gnirts test is a shit" New and growing website of total jawusumness !
If any of my images in my posts no longer work you can find them in "FileDen Dump" on my site ^
You guys don't want to see it.
It has pictures of poop comming out of big hairy butts.
I can't believe you'd want to see that crap.
Hahahah
I really don't think the control scheme is a problem at all. What is a bit problematic control-wise is that the "tiles" are too big. But the basic controls are practically the same as RE4, which few complained about.Originally Posted by Benjamin
I always thought of Tomb Raider as the successor to games like Flashback. And I found it to be much better than Fade to Black.Tomb Raider still has a great atmosphere about it, though the pixelated textures made spotting some things difficult for me. It's more a 3-D Metroid than a 3-D Mario or Sonic and should be considered as such, which the gameplay built around exploration as opposed to actual platforming challenges.
You just can't handle my jawusumness responces.
What? I only made these pics of me for private use!Originally Posted by dragonboy
Now I know more about 108Stars than I ever wanted to know.![]()
Maybe I don't want his wisdom?
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