The real width is about 360, but horizontal extra means nearly nothing, and that extra is so short compared to real line of nothingness.Originally Posted by Joe Redifer
Thanks for the words ACDCI feel soooo good
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The real width is about 360, but horizontal extra means nearly nothing, and that extra is so short compared to real line of nothingness.Originally Posted by Joe Redifer
Thanks for the words ACDCI feel soooo good
![]()
Death To MP3,
:3
Mida sa loed ? Nagunii aru ei saa"Gnirts test is a shit" New and growing website of total jawusumness !
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Same with the vertical extra, hence the 224 spec.but horizontal extra means nearly nothing
Originally Posted by sonicwatcher6969
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The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.
Then we set about developing killer games.
- Hayao Nakayama, Mega Drive Collected Works (p. 17)
Same reasons.Originally Posted by 108 Stars
Blue LED instead of a red one
thinking about it this wouldnt be too hard to pull off
in fact i think i might do this once i get a bit better with electronics
thanks for a kickass inspiring idea
1) small memory to record highscores
2) multi-tap support from the start for up to 16 players
3) 50/60 switch, no regions
4) more good 32X games,
5) more good mega CD games.
6) less Street Fighter and Virtua Fighter arrogance.
7) sturdier clips for manual and cart. The best case are the later cases.
8) earphone jack on model 2
9) color coded art covers
10) continued support
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What's all this about 60hz/50hz? Weren't NTSC and PAL TV's permanately set on those framerates until HDTVs came out?
never tried it for the lack of it.
but people in France played PAL Sonic 1 in 60 with a switched PAL MD
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99% of European TVs support both 50 and 60... not so sure about 60Hz region TVs....
Death To MP3,
:3
Mida sa loed ? Nagunii aru ei saa"Gnirts test is a shit" New and growing website of total jawusumness !
If any of my images in my posts no longer work you can find them in "FileDen Dump" on my site ^
These have been mentioned, but are my choices...
1. More colors on screen at once -- at least 256. Pair this with a somewhat larger color palette.
2. Ship the system with the 6-button controller originally, not the 3-button controller.
3. Scaling and rotation chips
4. No adapter needed for SMS compatibility (or include it in the box -- this might be the better solution, and would work reasonably well)
5. No 32X; instead merge the Saturn and 32X projects (and rework history to get rid of Sega's massive infighting problems that helped cripple the company) to form one console better than either of them. The Sega CD would still have been released of course. The idea to put even better scaling chips in the SCD is perhaps a good one, depending on price (versus the ones that were included in the 1992 system)
6. Only one multitap standard, not two different mutually incompatible ones.
7. Only one lightgun, not two (or three?) different mutually incompatible ones. Or at least have one standard so all lightgun games work with all guns.
8. Better sound chip -- SNES sound is so much better... maybe two years earlier they couldn't have matched it, but they could have done better than they did.
9. No region locking (though 50hz only games would still be unplayable on NTSC TVs -- US TVs do NOT support 50hz.)
10. Four controller ports (the N64 didn't invent it, the Atari 5200 had had four... it would have been great to see a 16-bit system with four controller ports built in.)
I won't ask for memory cards or shoulder buttons because neither of those things existed yet in 1989, really, and asking Sega to invent them both is probably asking too much.
Some things that have been mentioned that would be bad ideas:
-50/60hz switch in US models -- would be completely useless for essentially all TVs sold here. It would be nice for European systems though, of course.
-get rid of RF out -- very few people had composite support in their TVs or VCRs in 1989. Getting rid of RF out, or including anything other than an RFU in the box, would be incredibly stupid. Maybe just make the stereo AV cables easier to find, and include them with the system instead of an RFU by the early '90s, like the SNES... but not initially.
I can't really imagine MD with 2 cartslots... it would look rather ugly... and using same cartslot for both carts is impossible (possible, but with MD side SEVERALY limited, so say goodbye to arcade ports).
YM2612 is one awesome chip... what is really required is better sound tools.
GEMS should have never been used in so many games... Every SNES lover can list all GEMS games and say MD sounds poor but none of the GOOD sounding games, and when you let them listen these good games they refuse to admit that the game sounds good (or better than average SNES game).
I would have loved to have a FM chip with 8 ch of sound and 6 operators per channel, but its too much to ask...
Death To MP3,
:3
Mida sa loed ? Nagunii aru ei saa"Gnirts test is a shit" New and growing website of total jawusumness !
If any of my images in my posts no longer work you can find them in "FileDen Dump" on my site ^
Nothing, it's already perfect. And I mean Model 1.
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