It's because it doesn't have Blast Processing!
Someone has never experienced Ninja Gaiden Trilogy.Originally Posted by j_factor
Originally Posted by Sega Uranus
First page, anus.Originally Posted by Tanegashima
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I expected someone to make a comment about having enough time to DMA stuff (when using a lot of animation frames it becomes useful) and so I omitted the time your allowed to take any DMA loads.Originally Posted by tomaitheous
Without doing any DMA loading you get approximately 470 cycles per sprite, with 128 sprites at 60fps.
Last edited by dragonboy; 05-22-2008 at 06:02 PM.
well, make something better then...
Death To MP3,
:3
Mida sa loed ? Nagunii aru ei saa"Gnirts test is a shit" New and growing website of total jawusumness !
If any of my images in my posts no longer work you can find them in "FileDen Dump" on my site ^
I have, and as far as I'm concerned, that game does not exist.Originally Posted by Benjamin
You just can't handle my jawusumness responces.
That is in a very simplified way.Originally Posted by Sega Uranus
neither does NESOriginally Posted by Sega Uranus
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Play Crackdown on the Gen/MD. With only few sprites on screen everything slowdown. And this wasn't a first-gen title at all.
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