only interrupt Z80 can see is the Vertical Blank int... 68K can stop Z80 anytime and poke/peek its memory.
only interrupt Z80 can see is the Vertical Blank int... 68K can stop Z80 anytime and poke/peek its memory.
Death To MP3,
:3
Mida sa loed ? Nagunii aru ei saa"Gnirts test is a shit" New and growing website of total jawusumness !
If any of my images in my posts no longer work you can find them in "FileDen Dump" on my site ^
Yet it is obviously that Sega didn't have a long range product plan. The Saturn was originally suppose to released in 1993, Sega originally stated it was going to be the ultimate 2D gaming powerhouse, with a "modest" 3D polygon capability, back in 1993 this would have been a kick ass system yet the Sony was building a full fledged 32 system that caused Sega to create the complex and costly Saturn we know plus release the 32X.Originally Posted by 17daysolderthannes
One big thing that Sega forget to build into the 32X was compatibility with the Saturn, I'm not talking about binary compatibility but the fact you can't simply recompile 32X games to run on the Saturn, if 32X games could have been easily recomplied to the Saturn then at least developers would have known they could have easily ported their 32X games over to the Saturn as launch titles.
Good Video man, i saw all parts. I wasnt a fan of the whole consoles talking to each though. Kinda made me think this guy plays with barbies to much..j/K![]()
the opening was very cool though. Terminator thing was cool too. I liked your shirt too. I want one now hehe.
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