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Thread: Examples of loading times in cartridge games

  1. #16
    Master of Shinobi MN12BIRD's Avatar
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    I don't know about the Genesis version of Out of this World (Another World for you Europeans!) but the SNES version actually had a loading screen for each level. I shit you not it took a good 30 seconds (or so I recall) to load up anything!!!

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    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
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    The Sega CD version of Out of this World is actually faster than the SNES version.

    Weren't there a couple of N64 games with load times?


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    That's messed up. I had no idea so many SNES carts had actual loading times, especially worse than a CD!

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    Raging in the Streets Aarzak's Avatar
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    Quote Originally Posted by j_factor View Post
    The Sega CD version of Out of this World is actually faster than the SNES version.

    Weren't there a couple of N64 games with load times?
    Off the top of my head (for N64): "WCW Mayhem". It loaded before the start of every match (about 5 seconds) with a "Please Wait" black screen.

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    I don't know about the Genesis version of Out of this World (Another World for you Europeans!) but the SNES version actually had a loading screen for each level. I shit you not it took a good 30 seconds (or so I recall) to load up anything!!!
    The Genesis version has a few brief pauses (approx. one second) but nothing like what you're talking about on the SNES.

  6. #21
    Creator of the Mega Amp Raging in the Streets Ace's Avatar
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    I've also noticed that some of my Nintendo 64 games have load times, particularly, the entire San Francisco Rush series and Star Wars Rogue Squadron. Both have blank screens that appear: in the Rush series, it's in between races, and in Rogue Squadron, after selecting a mission/ship, but the latter has much longer load times. I believe Gradius III on the Super NES also has loading screens in the form of that odd white graph that comes up when you power on the Super NES and the "Start" screens when you start a game or respawn. What's odd is that I noticed loading times in Thunder Force IV(the blank screen when you start the game/use a continue), and this is one of the later games on the Genesis. What could these games be doing that it brings up the load times(quite possibly poor coding for Gradius III, as it's one of the earliest Super NES games)?

  7. #22
    Bite my shiny, metal ***! Hero of Algol retrospiel's Avatar
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    Quote Originally Posted by Christuserloeser View Post
    Golden Axe 3, first boss: game play actually freezes for a second or two until the graphics have been decompressed. (The game comes on a simple 8Mbit cartridge.)
    Been playing Golden Axe 1 yesterday and it does the same for each boss.
    The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.

    Then we set about developing killer games.

    - Hayao Nakayama, Mega Drive Collected Works (p. 17)

  8. #23
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    Apparently crazy taxi for the gba has some loading.

    http://youtube.com/watch?v=HoNrBbAphMY

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    Isolated Warrior Master of Shinobi Dirt Ball Gamer's Avatar
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    Im not sure if the arcade version does it, but strider on the genesis when he first hang glides in there is a pause for 1.5 seconds that I always thought was strange.

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    WCPO Agent havok666's Avatar
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    Midnight Resistance has pretty bad pauses during gameplay to load new sections. I believe the arcade version even had this problem.

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    Isolated Warrior Master of Shinobi Dirt Ball Gamer's Avatar
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    I think that might have to do with midnight resistance being a graphical masterpeice

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    Well, it DOES have 8 MEGA POWER.

  13. #28
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    Quote Originally Posted by wasp View Post
    Apparently crazy taxi for the gba has some loading.

    http://youtube.com/watch?v=HoNrBbAphMY
    Augh, that looks like it was built using the Doom engine.

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    Quote Originally Posted by wasp View Post
    Apparently crazy taxi for the gba has some loading.

    http://youtube.com/watch?v=HoNrBbAphMY
    YouTube comment snob did a great job on this one:

    New user who wants access to the forum? PM Melf!

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    Death Bringer ESWAT Veteran Black_Tiger's Avatar
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    I just played through Fantasy Zone in Magic Engine and there is a half second load in-between each of the bosses on the final stage. It's not much, but it's also a 2 meg HuCard.

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