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Thread: Top five reasons why you dislike a particular console.

  1. #61
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    Quote Originally Posted by gamevet View Post
    Only if it sold for under $50. I certainly veiw the Sega CD as a viable add-on that led to consoles in the X-Eye and Wonder-Mega. If the 32X was really considered worth its value to consumers, we would have eventually seen the Neptune.

    There's no spin here. You don't buy $150 hardware for slightly (if any) enhanced ports and a few solid arcade games. The 32X would have sold a lot more, if more people and publishers thought the hardware was worth the time.

    The N64 RAM pack did more than just make games less blurry. Play Rogue Squadron with, and without the RAM pack, it's a world of difference. The draw distance is further, the resolution is higher, the textures are smoother. Still, you could play Rogue Squadron and Perfect Dark without the RAM pack, you couldn't do the same with the 32X games.
    The 32X sold an estimated 500,000 units ?worldwide? by the time it was published in the 95 GamePro video game buyer's guide, thats a pretty decent launch for the time when I think the Genesis sold less than a million in its first two years (I can't remember the real number, but I know before Sonic 1 it was abysmal). The support was there and people were excited about it but Sega pulled the plug before it ever took off. Like I've said a million times, all the other systems were CD based and porting a CD based game to a cartridge at that point wasn't something people were interested in, that's the same reason the N64 had such a dogshit lineup. I think there are more games worth playing for 32X than N64.

    Quote Originally Posted by sega fan View Post
    I love how this thread spiraled into a Cover-Your-Ass argument
    doesn't it always? Sometimes people are misinformed and it takes someone that knows the truth to turn around a misconception. I used to think the Genesis sucked because everyone around me said it did as a kid, now come to find out I like it alot better than the SNES.

    Quote Originally Posted by Anthall View Post
    I love the Genesis but I hate the Sega CD because (From smallest complaint to biggest):

    5. The Price
    From the begining it was too overpriced to be successful, and that you could buy a SNES for much less and have better games didn't exactly put the Sega CD in a good limelight.

    4. The Look
    I don't mind the Sega CD for the model 1 but the model 2, ugggh. It looks more like a tumour than a part of the console. The console also isn't even the game as the Genesis 2, so it looks like a diffrent console.

    3. Bad use of Disk Space
    Most Sega CD games were admittedly only Genesis-capable games with movies and a CD quality sound track. Also I find that games such as Tomcat Alley have less than 10% of the disk for the game itself, which makes the game itself play very shallow.

    2. Load Times
    Very long load times and most games took over a minute to load made changing levels a real chore.

    1. FMV Games
    FMV games are in my opinion the worst genre of video games you can get. You get no gameplay, and that the video was grainy due to the lack of colours on the Genesis and also that the video was not in full screen (Except Tomcat Alley) and you get a horrible, barely visible video game. Also the acting is hillarious. It is terrible, most actors exaggerate their roles such as the bad guys in Night Trap. And if that wasn't enough, some games such as yet again, Tomcat Alley try to show FMV at every possible point to show off the FMV capabilities, that it is just plain annoying.
    I think you are misunderstanding the market at the time. FMV games were the new rage all over PC and multimedia platforms and Sega was playing "me too" to get into that market. In the world of video games, the list goes like this from purest hardcore games to least pure casual gamer bullshit:

    1. platformers/shooters

    2. racing games/puzzle games

    3. sports games

    4. RPGs

    5. FMV games

    6. DVD with scene select

    as you go down the list, less and less is required of the player to successfully complete the experience. Platformers and shooters require the most skill and dedication, racing games, puzzle games, and sports games are a little more come and go casual, RPGs take alot of time but almost no skill in most cases (bore the shit out of me), FMV games may not require skill at all, and finally DVD you just push a button and watch a damn movie. Sega was trying to capture that older brain dead market that couldn't handle real games but would be interested in a slightly interactive movie. Plus, some FMV games like Sewer Shark and Novastorm used FMV to make backgrounds that are still relatively good looking compared to todays games. The FMV lineup on the Sega CD was the interactive market's fault. Companies make what dumbass consumers buy, how else do you explain High School Musical?

    Quote Originally Posted by j_factor View Post
    Tiger R-Zone:

    1. Nothing released for the system was any good.

    2. The "screen over the eye" model (which was the main one) was absolutely retarded.

    3. Tiger really bastardized some great properties with horrid pseudo-ports.

    4. The underlying hardware was basically a glorified version of the cheap standalone Tiger handhelds. Worse than the original Game Boy.

    5. It steals men's souls, and makes them its slave.

    There are few systems that I really hate. Even Game.com had Lights Out which was pretty good. CDi and CDTV had a few good games. There are a few old systems that probably don't have anything good, but I haven't played them (RCA Studio II for example).
    LOL, OMG the R-zone was such a shit fest. I remember seeing the commercials thinking "OMG VIRTUA FIGHTER NO WAI!" and then realized it was a couple blinking red lights and was like "uhhhhh, no."

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    Quote Originally Posted by 17daysolderthannes View Post
    The 32X sold an estimated 500,000 units ?worldwide? by the time it was published in the 95 GamePro video game buyer's guide, thats a pretty decent launch for the time when I think the Genesis sold less than a million in its first two years (I can't remember the real number, but I know before Sonic 1 it was abysmal). The support was there and people were excited about it but Sega pulled the plug before it ever took off. Like I've said a million times, all the other systems were CD based and porting a CD based game to a cartridge at that point wasn't something people were interested in, that's the same reason the N64 had such a dogshit lineup. I think there are more games worth playing for 32X than N64.
    It's time to take off the rose colored glasses.

    First you're comparing the graphics in Metal Head to the Playstation launch lineup and actually believing it was cutting edge in comparison. And then you're actually believing that a system that sold @ 500,000 units, compares to a 30,000,000 selling N64, that has a couple of games often considered the best of all time.



    doesn't it always? Sometimes people are misinformed and it takes someone that knows the truth to turn around a misconception. quote]
    Then you have people like me who actually own a good portion of gaming devices and I'm not going to back the crappy stuff because I own it, or actually like the company backing it. I own a Jag, a Virtual Boy and a 32X and I can honestly say that all 3 should have never been brought to retail.

    I grew up with Atari and even I wasn't convinced the Jag was going anywhere. And Sega has been a long time favorite dating back before the Genesis, so it really pained me to see them release a total waste in the 32X, especially with the Saturn right around the corner.
    Last edited by gamevet; 12-07-2008 at 08:33 PM.

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    The Sega CD loaded fairly quickly for me, a bit faster than the TG-16 CD-ROM which itself wasn't too bad with a few exceptions on some earlier games.

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    I own a 32X with about 10 games, and I'm utterly convinced it was a band-aid that never should have been released. Sega should have concentrated what developer good will it still had on the Saturn and just skipped the darn mushroom. It killed whatever credibility the company had left.

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    Sega Fan always knows how to make a thread that will undoubtably turn into a shitstorm.

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    Angry Liberal Arts Major Hero of Algol Iron Lizard's Avatar
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    You really like that word.

  7. #67
    Lurker Raging in the Streets Tanegashima's Avatar
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    Stop getting so angry over some add-on that fell flat 13 years ago. It's over, the 32X lost. Sega proved its own idiocy too:

    "HEY CD's ARE THE FUTURE!!!"
    2 years later...
    "HEY BUY THIS ADD-ON, IT USES CARTRIDGES...not to mention our 100% CD based console is coming out by the end of the year! SO what to do, blow $50 on our add on or save your money and buy the full 32-bit system we claim is the most powerful gaming system EVER!"

    Talk about confusing your customer base. Don't get me wrong, I love the Sega Saturn now there is a console with true true potential. The 32X made absolutely no sense, whether you think it had amazing games or not. The Saturn had more high quality amazing must own titles than the 32X even has games (not even counting imports I might add). Why bother? The Saturn made far more sense, a fully dedicated 32bit platform that could actually really put the CD medium to full use with tons of onscreen colors and amazing sound.

    I blame both the 32X and the Dreamcast respectively for killing the Saturn. But hell, at least Sega put the nail in the coffin of the Saturn with a damn fine system. If the Saturn had to die, at least it got replaced with something awesome.



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    Tru dat. Still love my 32x tho

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    So's your old man! Raging in the Streets zetastrike's Avatar
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    I've noticed a lot of bitterness toward the SNES on here. Isn't it time for SNES and Genesis fans to shake hands? It's been 11 years since they were discontinued. Anyway, I dislike the PS1 because:

    1) It killed 2D

    2) It beat the Saturn, which was totally bull

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    1) 2d was not killed by the ps, far from it, look at all the excellent 2d games on it, klonoa, rayman, tombi, the fighters and so on.

    2) saturn wasn't very good. I have one, probably my least favourite console. The PS restored my love of gaming.

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    This about the only place where the Snes gets dumped on. Many people still look at the Genesis as some sort of joke. Saturn rules.

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    Quote Originally Posted by 17daysolderthannes View Post
    Agreed. I regret getting an N64 over a PSX every day of my life, especially since the best N64 games still sell for less than medium quality PSX games in alot of cases (even though PSX was almost half the price)
    To each his own I guess, I actually, truthfully felt validated of my purchase of the N64 over the PS1 virtually every day of my youth, as soon as I'd owned a few games I knew without a shadow of a doubt that I had made the correct decision.

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    Rebel scum Shining Hero MrMatthews's Avatar
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    Quote Originally Posted by 17daysolderthannes View Post


    I regret getting an N64 over a PSX every day of my life, especially since the best N64 games still sell for less than medium quality PSX games in alot of cases (even though PSX was almost half the price)

    I'm pretty sure I see where you're coming from even though this statement makes no sense at all. You like the PSX more than the N64, right?

    But what the hell does the cost of games have to do with how glad you are to own a system? I'd be happy if the games for my console of choice were cheaper than the competition.

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    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
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    Quote Originally Posted by zetastrike View Post
    I've noticed a lot of bitterness toward the SNES on here. Isn't it time for SNES and Genesis fans to shake hands? It's been 11 years since they were discontinued. Anyway, I dislike the PS1 because:

    1) It killed 2D

    2) It beat the Saturn, which was totally bull
    I like Playstation, but dislike the N64 for exactly these reasons. I still don't get how a cartridge system that cost $200 and came with no games, with games priced at $70 and less than ten games available in its first three months, outsold a CD system that also cost $200 but came with three games, with games priced at $50 or less, and had over a hundred games available by that time.


    You just can't handle my jawusumness responces.

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    Quote Originally Posted by j_factor View Post
    I like Playstation, but dislike the N64 for exactly these reasons. I still don't get how a cartridge system that cost $200 and came with no games, with games priced at $70 and less than ten games available in its first three months, outsold a CD system that also cost $200 but came with three games, with games priced at $50 or less, and had over a hundred games available by that time.
    The Saturn didn't have Super Mario 64. If the N64 didn't launch with that game, it would most likely have taken the Saturn's place as the biggest failure of the generation.

    The N64 just had crap for games during it's entire life cycle. There were about a dozen great* games on it, and every single one was made by either Nintendo or Rare.

    *based on popular opinion - not my own. I didn't like any Rare game other than 007

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