The makers of Wind and Water: Puzzle Battle are working on a new project. Looks like a kiddy version of Ninja Gaiden. I like the backrounds though.
http://dreamcast-talk.com/home.php
The makers of Wind and Water: Puzzle Battle are working on a new project. Looks like a kiddy version of Ninja Gaiden. I like the backrounds though.
http://dreamcast-talk.com/home.php
The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.
Then we set about developing killer games.
- Hayao Nakayama, Mega Drive Collected Works (p. 17)
Don't get me wrong I really like the way the game is being developed. I just said "kiddy" because the Ninja character looks "cute" I guess but Im sure its meant to be like that.
They say it may not be released for the DC though which is kind of heartbreaking.![]()
I like the art style. It looks promising.
New user who wants access to the forum? PM Melf!
The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.
Then we set about developing killer games.
- Hayao Nakayama, Mega Drive Collected Works (p. 17)
YuanHao has stated previously
“The game will run on Dreamcast, Don’t worry about it, the thing is will it be released on Dreamcast?”
^ This is where I got it.
Hm, I guess it depends on how good the conditions are for their publishing contract with either redspotgames or GOAT, or if some other publisher wants the game exclusive on Pandora or something like that.
The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.
Then we set about developing killer games.
- Hayao Nakayama, Mega Drive Collected Works (p. 17)
There are currently 1 users browsing this thread. (0 members and 1 guests)