Knowing the rep MUSHA has, perhaps this is heresy, but after having recently acquiring a copy of MUSHA, while it is easily technically more impressive than Truxton in every way, it does not have that "come back and try again" quality that all great shooters have (at least, not for me).
Truxton is quite hard, but not usually cheap, so it makes me want to come back for more. The level design, weapon choices and powerup system are all well done. MUSHA's powerup system seems a bit bizarre and there are weapons that I have to go out of my way to avoid because they seem useless. The three weapons in Truxton each have their pluses and minuses, so it seems like Truxton has more strategy and flexibility as to how you approach each level.
Also, Truxton has limited continues, which makes it a bit of a man's game to have to finish. I feel like any shooter worth its salt has to have a challenging set limit of continues. It appears MUSHA will let you continue indefinitely.
I haven't gotten very far into MUSHA and have given much more play time to Truxton (although I haven't finished it), but Truxton always calls me back and MUSHA doesn't. I was wondering if it was just me.

Reply With Quote


