Truxton, to me, feels more like the "standard STG 1A". MUSHA on the other hand has its sci-fi/old Japan combo theme, awesome metal music, multi-level parallax backgrounds etc. etc. etc. etc.
Truxton, to me, feels more like the "standard STG 1A". MUSHA on the other hand has its sci-fi/old Japan combo theme, awesome metal music, multi-level parallax backgrounds etc. etc. etc. etc.
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Truxton is pretty good, but not better than Musha Aleste.
The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.
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- Hayao Nakayama, Mega Drive Collected Works (p. 17)
I've beaten Truxton once and while I found it pretty fun, it Is rather cheap. In the later levels you really have to learn all the enemy patterns or you'll get crashed into from behind/shot to pieces many times over.
Also the game's presentation is pretty forgettable, even for an 80s shooter. The music doesn't come close to making good use of the hardware..
The only advantage it has over MUSHA is the inclusion of a smart bomb, but then again that's just a lazy way for the developers to remedy their cheap level designs..
Good point, but I think it gives the game some needed extra challenge. When you're fully powered up and have pods to waste the game is a breeze on default difficulty.
I love them both and they're my two favorite 16-bit shooters.
Even though their both vertical shooters they each have their own cool uniqueness.
There's is something about Truxton that makes it a little more addictive than MUSHA.
Truxton over MUSHA??? i even preffer Raiden Trad over Truxton..
Raiden Trad has that dang ringing noise that bothers me every time i play it.
Vapor Trail FTW.
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Next up on the tee:
Tecmo Super Bowl III
Bass Masters Classic
Truxton is a good game so I don't go along with all the "obviously MUSHA is better" talk going on here as Truxton was one of the best of the early shmups on the MD. It's hardly surprising that MUSHA looks a lot nicer and has better effects seeing as it was released later.
Truxton's Level 1 BGM= Classic.
Truxton is an arcade port, and its far from arcade perfect, Aleste is an original game for the megadrive, if i want to play Truxton im better suited with the FMTowns Marty port of the game, if i want to play Musha, i have no other choice than the megadrive version..
My main reason for the comparison is to point out the merits of Truxton's gameplay. I'm sure there are better versions, but I find the gameplay of Truxton to be very solid.
There seems to be quite a range of views of Truxton, but I'd hazard a guess that those who dislike this game haven't given it a good playing. It *does* seem very pedestrian when you first play it and it takes a time investment to truly uncover its gameplay and charm. It's a game that grows on you.
Again, I haven't given MUSHA a enough play time to give a truly fair comparison, but I guess I expected to be blown away by MUSHA and wasn't. My expectations for Truxton were pretty modest and upon giving it serious playtime, it turns out to be one of the better shooters on the Genesis IMHO.
While we're on the subject of the Aleste games, how is Robo Aleste?
It's a damn fine game.
It feels more "polished" than MUSHA. I think it makes great use of the Sega CD capabilities. It's also a longer and more difficult game than MUSHA is, with bosses that will give you a decent fight.
And I don't need to mention the soundtrack, do I?![]()
I'd like to try Robo Aleste but do not have a Sega CD at present![]()
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