I probably confused you more than I helped with my previous post...
There is no mod chip needed to run Japanese or American games that were released before 1993.
Many games released after 1993 are region locked and thus require a region switch mod for the games to boot.
A VA1 is of no disadvantage when trying to run NTSC games at all. A VA1's weakness is sound output. It's among those units with the worst sound quality, comparable with an emulator running at 11khz but with lots of distortion thrown in.
I recommend to send your VA1 to TmEE to get it modded for Crystal Clear Audio and regon switches.
The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.
Then we set about developing killer games.
- Hayao Nakayama, Mega Drive Collected Works (p. 17)
So you mean that I don't have to do nothing but insert cartridge to run NTSC/NTSC-J games on my PAL console? For example Thunder Force III and Twin Cobra will run with no problem?
Well, guess there is no TmEE (whatever it means) to mod my MDII in my country. Tell me what mean this shortcut.
EDIT: How or where can I do this mod for MDII for region swithes?
Last edited by Skyline14; 11-09-2009 at 04:32 PM.
The US version(s) would run without any problems.
Regarding the Japanese versions:
Contact TmEE here: http://www.sega-16.com/forum/member.php?u=3244
If you're located in Europe, sending your bare bones MD2 should be very affordable and he'll do both: fixing the audio and region mod it.
Last edited by retrospiel; 11-11-2009 at 01:27 PM.
The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.
Then we set about developing killer games.
- Hayao Nakayama, Mega Drive Collected Works (p. 17)
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