Every system made since the NES could do parallax scrolling. I think it was mostly done with pointers and register tricks, but it ultimately landed on the skill of the programmer to implement. Battletoads for the NES had it in the second and third levels, also check out Recca: Raging Fire for some cool effects. PcEngine programmers could also pull it off. Air Zonk had it a lot and it can also be seen really well at the start of Lords of Thunder's second level. I'm sure there are more, but that's all I can think of off the top of my head. I don't doubt that the Neo could have pulled off some slick parallax as well if the programmers had been up to it.

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Death To MP3, 
