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Thread: Most powerful 2D arcade board?

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    Quote Originally Posted by Aarzak View Post
    Of course every 3D arcade board of the last 10-15 years is going to outclass every 2D arcade board that came before it, so yeah, primarily 3D boards don't count.
    But are some 3D oriented boards even superior in 2D than the best dedicated 2D boards?
    6 days older than SEGA Genesis
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    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

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    Raging in the Streets Aarzak's Avatar
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    Yeah, that's what I meant.

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    Quote Originally Posted by Guntz
    Dedicated 2D or non-dedicated 2D?? Pick one and stick with it!!
    Dedicated 2D. But of course people will just read the thread title and respond without reading first saying how the PS4 is the best at 2D.

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    ESWAT Veteran Da_Shocker's Avatar
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    Quote Originally Posted by Joe Redifer View Post
    The Neo Geo most certainly isn't the most powerful 2D board since it can't even do rotation because it was so incredibly weak. The Namco 2D board was pretty good. But I'm gonna go with the Sega Super Scaler (Galaxy Force). That game makes a Neo Geo and all other 2D boards cry. And no, Galaxy Force is NOT a 3D game.

    Where is Parallaxscroll when you need him?
    WHAT!
    Quote Originally Posted by Zoltor View Post
    Japan on the other hand is in real danger, if Japanese men don't start liking to play with their woman, more then them selves, experts calculated the Japanese will be extinct within 300 years.

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    Road Rasher Jasper061992's Avatar
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    Quote Originally Posted by Da_Shocker View Post
    WHAT!
    As good as the colour palette the Neo Geo had, it wasn't all that good at parallax scrolling either. Even the Megadrive had it better in that area. Don't get me wrong, i sill badly want an AES though!


    I think Sega's System 32 board is a very good 2D cruncher that holds up very well.

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    Quote Originally Posted by Genesis Knight View Post
    But wasn't the Naomi used more for 3D games?
    Probably, but from what I understood, the way the PowerVR2DC works (using tiles) is very similar to a dedicated 2d machine.

    Still, it doesn't really use bitmaps like the CPS3.

    Another really hot 2d board would be the ST-V: http://www.system16.com/hardware.php?id=711
    The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.

    Then we set about developing killer games.

    - Hayao Nakayama, Mega Drive Collected Works (p. 17)

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    ding-doaw Raging in the Streets tomaitheous's Avatar
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    Quote Originally Posted by Jasper061992 View Post
    As good as the colour palette the Neo Geo had, it wasn't all that good at parallax scrolling either. Even the Megadrive had it better in that area.
    Why are saying this!? What makes you think this?

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    In context of the superscalar boards, wasn't the System-32 more capable overall?
    6 days older than SEGA Genesis
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    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

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    Raging in the Streets Aarzak's Avatar
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    Quote Originally Posted by Christuserloeser View Post
    Probably, but from what I understood, the way the PowerVR2DC works (using tiles) is very similar to a dedicated 2d machine.

    Still, it doesn't really use bitmaps like the CPS3.

    Another really hot 2d board would be the ST-V: http://www.system16.com/hardware.php?id=711
    ST-V was also a primarily 3D board.

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    Quote Originally Posted by Jasper061992 View Post
    As good as the colour palette the Neo Geo had, it wasn't all that good at parallax scrolling either. Even the Megadrive had it better in that area. Don't get me wrong, i sill badly want an AES though
    on what sources are you relying to make such claim?

    http://www.youtube.com/watch?v=lWO2Yamhj5o

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    Quote Originally Posted by chinitosoccer View Post
    on what sources are you relying to make such claim?

    http://www.youtube.com/watch?v=lWO2Yamhj5o
    I dunno, that parallax scrolling is pretty shitty looking IMO. Maybe it's just the video, but it looks like the scrolling is very jerky and kind of inch worms its way across the screen rather than smoothly scrolling.

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    Shining Hero Joe Redifer's Avatar
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    The Neo could parallax scroll just fine, but that Zedblade game is not a good example. The scrolling isn't even smooth. Look at the enemies sitting on the ground or even the rock that scrolls across the screen from :40 to :54. It bounces back and forth as it scrolls. This cannot be blamed on Youtube or the user who encoded the video. It can only be blamed on the game. I have actually seen many Neo Geo games do this. Must be a flaw in the system somewhere.

    I do know that the Neo Geo is nowhere near as good as the internet pretends it to be. For an arcade machine, it could have been much better designed as it was low end in the arcades even when it was introduced.

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    Road Rasher Jasper061992's Avatar
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    Quote Originally Posted by tomaitheous View Post
    Why are saying this!? What makes you think this?
    Well, if you can remember in the other thread, you did further clarify when i asked if parallax scrolling wasn't it's strongest area. Then again, I could be wrong. Of all the games i seen on it (maybe i didn't see enough lol) i didn't see much parallax scrolling. Maybe its that more Mega Drive games took advantage of it. I don't know, maybe i need to see more Neo Geo games in front of me before jumping to conclusions.

    I got Metal Slug X on PS1, direct port from the Neo Geo, right? Although i seen parallax scrolling, there wasn't much.

    on what sources are you relying to make such claim?

    http://www.youtube.com/watch?v=lWO2Yamhj5o
    I've gone by what i seen. Like i said above, of all the games i seen on it, the Neo Geo didn't use very much parallax scrolling or some of the games that did (the video) is kinda choppy as 17days said. Maybe it's just the poor Youtube quality

    All in all, I just find Parallax scrolling on the Mega Drive more impressive especially as it can do it smoothly considering it's VDP can't match that of the Neo Geo's custom video chip.
    Last edited by Jasper061992; 11-28-2009 at 09:38 PM.

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    Quote Originally Posted by Jasper061992 View Post
    Well, if you can remember in the other thread, you did further clarify when i asked if parallax scrolling wasn't it's strongest area. Then again i myself could be wrong. Of all the games i seen on it (maybe i didn't see enough lol) i didn't see much parallax scrolling. Maybe its that more Mega Drive games took advantage of it. I don't know.

    I got Metal Slug X on PS1, direct port from the Neo Geo, right? Although i seen parallax scrolling, there wasn't much.
    *ahem*

    "Of all the games I saw on it"

    "although I saw parallax scrolling, there wasn't much"

    did I just have to correct a British person's grammar? dear god. I mean, I'll let "their" and "they're" go, and of course run on sentences are fair game, but come on.

    You can't really evaluate a game based on a port as the quality of scrolling, etc. could change drastically in the porting process. The Genesis probably used parallax to the extent it did because it was one of the few things it could do to make itself stand out against the scaling capabilities of the Neo Geo and the Mode 7 of the SNES.

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    Quote Originally Posted by 17daysolderthannes View Post
    *ahem*

    "Of all the games I saw on it"

    "although I saw parallax scrolling, there wasn't much"

    did I just have to correct a British person's grammar? dear god. I mean, I'll let "their" and "they're" go, and of course run on sentences are fair game, but come on.

    You can't really evaluate a game based on a port as the quality of scrolling, etc. could change drastically in the porting process. The Genesis probably used parallax to the extent it did because it was one of the few things it could do to make itself stand out against the scaling capabilities of the Neo Geo and the Mode 7 of the SNES.

    Wow, i didn't know minor grammar differences between British and American English was such mind boggling problem. Way to nitpick something so minor that didn't accomplish anything? Either if i can recall, are both used in similar/identical sentences. Both are past tense, right? Remember i wasn't raised in USA. Also, where do you see those letters you are trying to point out to me in my quoted text?

    Secondly. Your saying i can't evaluate a game based on a port. I understand i can't judge a game from a port on say, the Megadrive to determine the capabilities of the Neo Geo. But isn't the PS1's 2D chip more capable than that of the Neo Geo's ironically? I seen videos on Youtube of Metal Slug on the Saturn, PS1 and the Neo Geo, the parallax scrolling on all 3 look the same to me. Judging the PS1 and the Neo Geo hardware, the PS1 version should be better!.
    Last edited by Jasper061992; 11-28-2009 at 10:16 PM.

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