I think his point with the "British" comment was that (at least stereotypically), British culture is harsher on grammer than US culture.
The "seen" vs "saw" mistake is not specific to England, it's one of the more common mistakes in American grammer as well. I sympathize with 17days, I find grammer errors (not typos so much) rather frustrating to read though (rather like the "wall of text" resulting from not using spacing between paragraphs), but I usually don't like to confront people about it as it tends to be rather pointless. (and gets things off topic)
Hmm, It might be a resonable representation, but only emulated versions would properly demonstrate it. (like newer compilations/downloads on Xbox/PS2 or current gen consoles, or MAME)Secondly. Your saying i can't evaluate a game based on a port. I understand i can't judge a game from a port on say, the Megadrive to determine the capabilities of the Neo Geo. But isn't the PS1's 2D chip more capable than that of the Neo Geo's ironically? I seen videos on Youtube of Metal Slug on the Saturn, PS1 and the Neo Geo, the parallax scrolling on all 3 look the same to me. Judging the PS1 and the Neo Geo hardware, the PS1 version should be better!.
As to the PS1's hardware, it had no "2D chip," I beleive all it's 2D games used the 3D hardware, either witht he GPU in "sprite" mode (outputting rectangular tiles) or using paired textured poltgons "pased together" into quadrilaterals, plus any software rendering for additional stuff. (I think that might have been used for some parts of the background, though I'd immagine most stuff was does with "sprites" and polygon tiles)
And I'm not sure how that compares to the Neo Geo's monster sprite hardware, it might match it in all areas, I'm not sure. (the PSX would certianly have an advantage in terms of colors on-screen and master palette, plus the ability to have "sprite" scaling using polygon tiles, but the RAM limitations wouldn't limit it compared to the massive ROM sizes many Neo Geo games used -enought to require the Neo CD to have over 3x the RAM of the PSX)


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