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Thread: dont you find the more you play new games , the more old games kinda suck ?

  1. #61
    Road Rasher Puffy2k316's Avatar
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    btw I believe that with the technology we have today you should be able to save anywhere or not at all. Saves shouldn't be some annoying plot device to artificially increase the difficulty (a la Resident Evil)

  2. #62
    Outrunner GriskaGyoran's Avatar
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    I like the whole idea of finish a level and you can save. But saving anywhere turns it into a save state run sort of thing, and anyone can say they beat a hard game simply because they put enough time into it. Save anywhere only really works in sandbox games, it kind of hampers other genres.

  3. #63
    WCPO Agent havok666's Avatar
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    Quote Originally Posted by Puffy2k316 View Post
    btw I believe that with the technology we have today you should be able to save anywhere or not at all. Saves shouldn't be some annoying plot device to artificially increase the difficulty (a la Resident Evil)
    I enjoy the way the save system is set in Resident Evil and Dead Rising. It definitely makes you more worried about dying. I don't like auto saves because it takes away the risk/reward system of games. It's kinda like the old arcade days where I showed up with my weekly allowance for helping out around the house and I had to make it last as long as possible.

  4. #64
    Antiquing Hedgehog Lord QuickSciFi's Avatar
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    I don't know how I missed this thread, but: In answer to the original question, one word,'

    NO

  5. #65
    Hero of Algol kool kitty89's Avatar
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    My 15 yoear old brother says:
    The more I play old games, the more new games kinda suck ...
    So I'd just played through Metroid 2 for the GB and then decided to try metroid prime for the GC and got annoyed rather quickly, especially how you start fully equiped and then loose all you power-ups at th ebeginning of the game.
    I gues he doesn't like a tease, that sounds liek what happens with Alucard in Symphony of Night. (hey, Metroid... Metroidvania )
    6 days older than SEGA Genesis
    -------------
    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

  6. #66
    Requiescat in Pace Master of Shinobi
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    Quote Originally Posted by QuickSciFi View Post
    I don't know how I missed this thread, but: In answer to the original question, one word,'

    NO
    WOO! Stick it to the man!

  7. #67
    Master of Shinobi streetsofrage's Avatar
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    i think golden eye sucks a bit now is because it doesn't have 2 joysticks , the game needs to get remade with better controls
    My Consoles: Nes(toaster), Nes (toploader), Snes, Sega Genesis 2x Model 1 (HD and Va7) , Genesis Model 2 ,Sega Cd model 2 (bois ver 2.00) ,Sega Saturn N64, PS1 , Xbox 1(modded running XMBC) , 2x Xbox360(2 jaspers)

    My Handhelds: Sega Game Gear , Nintendo Ds, Sega Nomad

  8. #68
    Grandmaster's Reckoning ESWAT Veteran Knuckle Duster's Avatar
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    Quote Originally Posted by streetsofrage View Post
    i think golden eye sucks a bit now is because it doesn't have 2 joysticks , the game needs to get remade with better controls
    I recall this game having a setting where you can use two controllers at the same time. Having two triggers, two joysticks, and the A&B button to use on one of them.

  9. #69
    Master of Shinobi streetsofrage's Avatar
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    Quote Originally Posted by Knuckle Duster View Post
    I recall this game having a setting where you can use two controllers at the same time. Having two triggers, two joysticks, and the A&B button to use on one of them.
    are you sure about that ? what controller with 2 joysticks would fit in a N64

    Quote Originally Posted by sega fan View Post
    There was going to be an Xbox Live Arcade remake back in January 2008, but Nintendo threw a pissy fit and killed it.

    It's ashame, the game was complete too. It's sorta the same situation that happened with the Dreamcast's port of Half-Life. Except instead of the console's death, Nintendo wanted too big a cut of the profits because they previously owned Rare and it would've left Microsoft and Rare with little in return.

    Go read about it, It's all over the internet.
    i know , theres even a online petition
    My Consoles: Nes(toaster), Nes (toploader), Snes, Sega Genesis 2x Model 1 (HD and Va7) , Genesis Model 2 ,Sega Cd model 2 (bois ver 2.00) ,Sega Saturn N64, PS1 , Xbox 1(modded running XMBC) , 2x Xbox360(2 jaspers)

    My Handhelds: Sega Game Gear , Nintendo Ds, Sega Nomad

  10. #70
    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
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    Quote Originally Posted by streetsofrage View Post
    are you sure about that ? what controller with 2 joysticks would fit in a N64
    Two N64 controllers. You can hold the middle prong with either hand; thus, you can hold two controllers for dual joystick control. I don't remember doing it with Goldeneye, but I'd imagine it sucks because A and B aren't that easy to reach. But it's great for Robotron 64.


    You just can't handle my jawusumness responces.

  11. #71
    Hero of Algol kool kitty89's Avatar
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    I prefer digital control for robotron personally. (ie D-pad plus c-buttons)
    6 days older than SEGA Genesis
    -------------
    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

  12. #72
    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
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    I don't like using four buttons to shoot in all directions. I need a stick. I could do d-pad plus stick for that game, but I don't remember if that's an option.


    You just can't handle my jawusumness responces.

  13. #73
    So's your old man! Raging in the Streets zetastrike's Avatar
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    Quote Originally Posted by The Coop View Post
    Yep. The PS1 version is the same way... which shouldn't be surprising, since the PS1 version was ported to the Saturn (poorly). Supposedly the Japanese Saturn version was optimized better than the U.S. version, but I've never gotten to see it in action.
    Doom was released in Japan? That's not a game that would strike me as being very interesting to the Japanese.
    Quote Originally Posted by A Black Falcon
    Nope. Bloodlines is the problem, not me. I have no trouble with Super Castlevania IV (SNES) and Dracula X: Rondo of Blood (TCD), and have finished both games. Both of those are outstanding games, among the best platformers of the generation. In comparison Bloodlines is third or fourth tier.

    No, it's unbiased analysis. The only fanboyism is people who claim that Hyperstone Heist and Bloodlines are actually as good as their SNES counterparts.
    My Collection: http://vgcollect.com/zetastrike

  14. #74
    Real Gamers Wear Monocles Master of Shinobi mick_aka's Avatar
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    Quote Originally Posted by Knuckle Duster View Post
    I suddenly ... feel old.
    This.


    Quote Originally Posted by MrSega
    When I speculate, I post sources to back up my claims.

  15. #75
    Hero of Algol kool kitty89's Avatar
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    Heh, for chrismass my brother (15) and I (20) got no current games, but a game shark for N64 (new in box), Kirby Super Star, Journey Escape, and Pitfall II for the VCS.
    6 days older than SEGA Genesis
    -------------
    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

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